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CodeCache.h
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CodeCache.h
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/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <condition_variable>
#include <future>
#include <map>
#include <mutex>
namespace fbgemm {
/**
* @brief Thread safe cache for microkernels, ensures single creation per key.
* @tparam Key Type of unique key (typically a tuple)
* @tparam Value Type of the microkernel function (Typically a function pointer)
*/
template <typename KEY, typename VALUE>
class CodeCache {
private:
std::map<KEY, std::shared_future<VALUE>> values_;
std::mutex mutex_;
public:
CodeCache(const CodeCache&) = delete;
CodeCache& operator=(const CodeCache&) = delete;
CodeCache(){};
VALUE getOrCreate(const KEY& key, std::function<VALUE()> generatorFunction) {
std::shared_future<VALUE> returnFuture;
std::promise<VALUE> returnPromise;
bool needsToGenerate = false;
// Check for existance of the key
{
std::unique_lock<std::mutex> lock(mutex_);
auto it = values_.find(key);
if (it != values_.end()) {
returnFuture = it->second;
} else {
values_[key] = returnFuture = returnPromise.get_future().share();
needsToGenerate = true;
}
}
// The value (code) generation is not happening under a lock
if (needsToGenerate) {
returnPromise.set_value(generatorFunction());
}
// Wait for the future and return the value
return returnFuture.get();
}
};
} // namespace fbgemm