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kssl_thread.h
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kssl_thread.h
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// kssl_thread.h: header for kssl_thread.c
//
// Copyright (c) 2014 CloudFlare, Inc.
#ifndef INCLUDED_KSSL_THREAD
#define INCLUDED_KSSL_THREAD 1
#include "kssl.h"
extern void allocate_cb(uv_handle_t *h, size_t s, uv_buf_t *buf);
extern void new_connection_cb(uv_stream_t *server, int status);
extern void log_err_error();
extern void log_ssl_error(SSL *ssl, int rc);
extern pk_list privates;
extern uv_rwlock_t *pk_lock;
// This structure holds information about a single 'worker' (a thread)
#define CONNECTION_STATE_NEW 0x00
// Waiting for a connection header to be received
#define CONNECTION_STATE_GET_HEADER 0x01
// Waiting for the payload to be received
#define CONNECTION_STATE_GET_PAYLOAD 0x02
// Waiting for the payload to be received
#define CONNECTION_STATE_TERMINATING 0x03
// The maximum number of items that can be queued to send. This must
// never be exceeded.
#define QUEUE_LENGTH 16
// An element in the queue of buffers to send
typedef struct {
BYTE *start; // Start of the buffer (used for free())
BYTE *send; // Pointer to portion of buffer to send
int len; // Remaining number of bytes to send
} queued;
// This is the state of an individual SSL connection and is used for buffering
// of data received by SSL_read
typedef struct _connection_state {
// Used to implement a doubly-linked list of connections that are
// currently active. This is needed for cleanup on shutdown.
struct _connection_state **prev;
struct _connection_state *next;
SSL *ssl;
BYTE *start; // Pointer to buffer into which SSL_read data is placed
BYTE *current; // Pointer into start where SSL_read should write to
int need; // Number of bytes needed before start is considered 'full'
int state; // Current state of the connection (see defines above)
BYTE wire_header[KSSL_HEADER_SIZE]; // Complete header once read from wire
kssl_header header; // Parsed version of the header
BYTE *payload; // Allocated for payload when necessary
queued q[QUEUE_LENGTH];
// File descriptor of the file this connection is on
int fd;
// These implement a circular buffer in q. qw points to the next entry
// in the q that can be used to queue a buffer to send. qr points to
// the next entry to be sent.
//
// if qr == qw then the buffer is empty.
int qr;
int qw;
// Back link just used when cleaning up. This points to the TCP
// connection that points to this connection_state through its data
// pointer
uv_tcp_t *tcp;
// Pointers to the memory BIO used for communication with OpenSSL
BIO *read_bio;
BIO *write_bio;
// Set to true when the TLS connection is set up
int connected;
} connection_state;
typedef struct {
uv_sem_t semaphore; // Semaphore used in thread startup
uv_thread_t thread; // The thread handle
uv_tcp_t server; // The TCP server listen handle
uv_async_t stopper; // Used to terminate threads
SSL_CTX * ctx; // The OpenSSL context
connection_state *active; // Active connection list
} worker_data;
#endif // INCLUDED_KSSL_THREAD