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d2dbasetypes.h
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d2dbasetypes.h
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/*
d2dbasetypes.h - Header file for the Direct2D API
No original Microsoft headers were used in the creation of this
file.
*/
#ifndef _D2DBASETYPES_H
#define _D2DBASETYPES_H
#if __GNUC__ >=3
#pragma GCC system_header
#endif
#include <d3d9types.h>
typedef D3DCOLORVALUE D2D_COLOR_F;
struct D2D_MATRIX_3X2_F {
FLOAT _11;
FLOAT _12;
FLOAT _21;
FLOAT _22;
FLOAT _31;
FLOAT _32;
};
struct D2D_POINT_2F {
FLOAT x;
FLOAT y;
};
struct D2D_POINT_2U {
UINT32 x;
UINT32 y;
};
struct D2D_RECT_F {
FLOAT left;
FLOAT top;
FLOAT right;
FLOAT bottom;
};
struct D2D_RECT_U {
UINT32 left;
UINT32 top;
UINT32 right;
UINT32 bottom;
};
struct D2D_SIZE_F {
FLOAT width;
FLOAT height;
};
struct D2D_SIZE_U {
UINT32 width;
UINT32 height;
};
typedef D2D_COLOR_F D2D1_COLOR_F;
typedef struct D2D_POINT_2F D2D1_POINT_2F;
typedef struct D2D_POINT_2U D2D1_POINT_2U;
typedef struct D2D_RECT_F D2D1_RECT_F;
typedef struct D2D_RECT_U D2D1_RECT_U;
typedef struct D2D_SIZE_F D2D1_SIZE_F;
typedef struct D2D_SIZE_U D2D1_SIZE_U;
#endif /* _D2DBASETYPES_H */