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renderer_webview.go
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package wails
import (
"encoding/json"
"fmt"
"math/rand"
"sync"
"time"
"github.com/go-playground/colors"
"github.com/leaanthony/mewn"
"github.com/wailsapp/webview"
)
// Window defines the main application window
// Default values in []
type webViewRenderer struct {
window webview.WebView // The webview object
ipc *ipcManager
log *CustomLogger
config *AppConfig
eventManager *eventManager
bindingCache []string
frameworkJS string
frameworkCSS string
// This is a list of all the JS/CSS that needs injecting
// It will get injected in order
jsCache []string
cssCache []string
}
// Initialise sets up the WebView
func (w *webViewRenderer) Initialise(config *AppConfig, ipc *ipcManager, eventManager *eventManager) error {
// Store reference to eventManager
w.eventManager = eventManager
// Set up logger
w.log = newCustomLogger("WebView")
// Set up the dispatcher function
w.ipc = ipc
ipc.bindRenderer(w)
// Save the config
w.config = config
// Create the WebView instance
w.window = webview.NewWebview(webview.Settings{
Width: config.Width,
Height: config.Height,
Title: config.Title,
Resizable: config.Resizable,
URL: config.defaultHTML,
Debug: !config.DisableInspector,
ExternalInvokeCallback: func(_ webview.WebView, message string) {
w.ipc.Dispatch(message)
},
})
// SignalManager.OnExit(w.Exit)
// Set colour
err := w.SetColour(config.Colour)
if err != nil {
return err
}
w.log.Info("Initialised")
return nil
}
func (w *webViewRenderer) SetColour(colour string) error {
color, err := colors.Parse(colour)
if err != nil {
return err
}
rgba := color.ToRGBA()
alpha := uint8(255 * rgba.A)
w.window.Dispatch(func() {
w.window.SetColor(rgba.R, rgba.G, rgba.B, alpha)
})
return nil
}
// evalJS evaluates the given js in the WebView
// I should rename this to evilJS lol
func (w *webViewRenderer) evalJS(js string) error {
outputJS := fmt.Sprintf("%.45s", js)
if len(js) > 45 {
outputJS += "..."
}
w.log.DebugFields("Eval", Fields{"js": outputJS})
//
w.window.Dispatch(func() {
w.window.Eval(js)
})
return nil
}
// evalJSSync evaluates the given js in the WebView synchronously
// Do not call this from the main thread or you'll nuke your app because
// you won't get the callback.
func (w *webViewRenderer) evalJSSync(js string) error {
minified, err := escapeJS(js)
if err != nil {
return err
}
outputJS := fmt.Sprintf("%.45s", js)
if len(js) > 45 {
outputJS += "..."
}
w.log.DebugFields("EvalSync", Fields{"js": outputJS})
ID := fmt.Sprintf("syncjs:%d:%d", time.Now().Unix(), rand.Intn(9999))
var wg sync.WaitGroup
wg.Add(1)
go func() {
exit := false
// We are done when we receive the Callback ID
w.log.Debug("SyncJS: sending with ID = " + ID)
w.eventManager.On(ID, func(...interface{}) {
w.log.Debug("SyncJS: Got callback ID = " + ID)
wg.Done()
exit = true
})
command := fmt.Sprintf("wails._.addScript('%s', '%s')", minified, ID)
w.window.Dispatch(func() {
w.window.Eval(command)
})
for exit == false {
time.Sleep(time.Millisecond * 1)
}
}()
wg.Wait()
return nil
}
// injectCSS adds the given CSS to the WebView
func (w *webViewRenderer) injectCSS(css string) {
w.window.Dispatch(func() {
w.window.InjectCSS(css)
})
}
// Quit the window
func (w *webViewRenderer) Exit() {
w.window.Exit()
}
// Run the window main loop
func (w *webViewRenderer) Run() error {
w.log.Info("Run()")
// Runtime assets
wailsRuntime := mewn.String("./wailsruntimeassets/default/wails.min.js")
w.evalJS(wailsRuntime)
// Ping the wait channel when the wails runtime is loaded
w.eventManager.On("wails:loaded", func(...interface{}) {
// Run this in a different go routine to free up the main process
go func() {
// Inject Bindings
for _, binding := range w.bindingCache {
w.evalJSSync(binding)
}
// Inject Framework
if w.frameworkJS != "" {
w.evalJSSync(w.frameworkJS)
}
if w.frameworkCSS != "" {
w.injectCSS(w.frameworkCSS)
}
// Inject user CSS
if w.config.CSS != "" {
outputCSS := fmt.Sprintf("%.45s", w.config.CSS)
if len(outputCSS) > 45 {
outputCSS += "..."
}
w.log.DebugFields("Inject User CSS", Fields{"css": outputCSS})
w.injectCSS(w.config.CSS)
} else {
// Use default wails css
w.log.Debug("Injecting Default Wails CSS")
defaultCSS := mewn.String("./wailsruntimeassets/default/wails.css")
w.injectCSS(defaultCSS)
}
// Inject all the CSS files that have been added
for _, css := range w.cssCache {
w.injectCSS(css)
}
// Inject all the JS files that have been added
for _, js := range w.jsCache {
w.evalJSSync(js)
}
// Inject user JS
if w.config.JS != "" {
outputJS := fmt.Sprintf("%.45s", w.config.JS)
if len(outputJS) > 45 {
outputJS += "..."
}
w.log.DebugFields("Inject User JS", Fields{"js": outputJS})
w.evalJSSync(w.config.JS)
}
// Emit that everything is loaded and ready
w.eventManager.Emit("wails:ready")
}()
})
// Kick off main window loop
w.window.Run()
return nil
}
// Binds the given method name with the front end
func (w *webViewRenderer) NewBinding(methodName string) error {
objectCode := fmt.Sprintf("window.wails._.newBinding('%s');", methodName)
w.bindingCache = append(w.bindingCache, objectCode)
return nil
}
func (w *webViewRenderer) SelectFile() string {
var result string
// We need to run this on the main thread, however Dispatch is
// non-blocking so we launch this in a goroutine and wait for
// dispatch to finish before returning the result
var wg sync.WaitGroup
wg.Add(1)
go func() {
w.window.Dispatch(func() {
result = w.window.Dialog(webview.DialogTypeOpen, 0, "Select File", "")
wg.Done()
})
}()
wg.Wait()
return result
}
func (w *webViewRenderer) SelectDirectory() string {
var result string
// We need to run this on the main thread, however Dispatch is
// non-blocking so we launch this in a goroutine and wait for
// dispatch to finish before returning the result
var wg sync.WaitGroup
wg.Add(1)
go func() {
w.window.Dispatch(func() {
result = w.window.Dialog(webview.DialogTypeOpen, webview.DialogFlagDirectory, "Select Directory", "")
wg.Done()
})
}()
wg.Wait()
return result
}
func (w *webViewRenderer) SelectSaveFile() string {
var result string
// We need to run this on the main thread, however Dispatch is
// non-blocking so we launch this in a goroutine and wait for
// dispatch to finish before returning the result
var wg sync.WaitGroup
wg.Add(1)
go func() {
w.window.Dispatch(func() {
result = w.window.Dialog(webview.DialogTypeSave, 0, "Save file", "")
wg.Done()
})
}()
wg.Wait()
return result
}
// AddJS adds a piece of Javascript to a cache that
// gets injected at runtime
func (w *webViewRenderer) AddJSList(jsCache []string) {
w.jsCache = jsCache
}
// AddCSSList sets the cssCache to the given list of strings
func (w *webViewRenderer) AddCSSList(cssCache []string) {
w.cssCache = cssCache
}
// Callback sends a callback to the frontend
func (w *webViewRenderer) Callback(data string) error {
callbackCMD := fmt.Sprintf("window.wails._.callback('%s');", data)
return w.evalJS(callbackCMD)
}
func (w *webViewRenderer) NotifyEvent(event *eventData) error {
// Look out! Nils about!
var err error
if event == nil {
err = fmt.Errorf("Sent nil event to renderer.webViewRenderer")
logger.Error(err)
return err
}
// Default data is a blank array
data := []byte("[]")
// Process event data
if event.Data != nil {
// Marshall the data
data, err = json.Marshal(event.Data)
if err != nil {
w.log.Errorf("Cannot unmarshall JSON data in event: %s ", err.Error())
return err
}
}
message := fmt.Sprintf("wails._.notify('%s','%s')", event.Name, data)
return w.evalJS(message)
}
// Window
func (w *webViewRenderer) Fullscreen() {
if w.config.Resizable == false {
w.log.Warn("Cannot call Fullscreen() - App.Resizable = false")
return
}
w.window.Dispatch(func() {
w.window.SetFullscreen(true)
})
}
func (w *webViewRenderer) UnFullscreen() {
if w.config.Resizable == false {
w.log.Warn("Cannot call UnFullscreen() - App.Resizable = false")
return
}
w.window.Dispatch(func() {
w.window.SetFullscreen(false)
})
}
func (w *webViewRenderer) SetTitle(title string) {
w.window.Dispatch(func() {
w.window.SetTitle(title)
})
}
func (w *webViewRenderer) Close() {
w.window.Dispatch(func() {
w.window.Terminate()
})
}