an unpolished trivial-gamekit experiment
does no error checking, and is very rough around the edges
git clone https://github.com/compufox/mini-test ~/common-lisp
git clone https://github.com/compufox/trivial-gamekit-ui ~/common-lisp
git clone https://github.com/compufox/trivial-gamekit-colors ~/common-lisp
- ensure you have the borodust quicklisp distribution installed in your lisp image
cd ~/common-lisp/mini-test; make
After opening once instance of the game (either in a repl or opening the built executable), click the button that says "host".
Open another instance of the game and click "Join"
in each window you should now see a blue square following your cursor, and a red square that matches where the cursor's position in the other window
when youre done, hit quit.
GPLv3