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SDL_audio_c.h
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SDL_audio_c.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
*/
#include "SDL_config.h"
/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
/* Functions to get a list of "close" audio formats */
extern Uint16 SDL_FirstAudioFormat(Uint16 format);
extern Uint16 SDL_NextAudioFormat(void);
/* Function to calculate the size and silence for a SDL_AudioSpec */
extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
/* The actual mixing thread function */
extern int SDLCALL SDL_RunAudio(void *audiop);