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model_gpio_state_definition.go
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/
model_gpio_state_definition.go
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/*
Corellium API
REST API to manage your virtual devices.
API version: 6.0.0-20323
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package corellium
import (
"encoding/json"
)
// checks if the GpioStateDefinition type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &GpioStateDefinition{}
// GpioStateDefinition
type GpioStateDefinition struct {
// count of bits in members of this bank
BitCount float32 `json:"bitCount"`
// bits for each bank of this name as an array of arrays
Banks [][]Bit `json:"banks"`
}
// NewGpioStateDefinition instantiates a new GpioStateDefinition object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGpioStateDefinition(bitCount float32, banks [][]Bit) *GpioStateDefinition {
this := GpioStateDefinition{}
this.BitCount = bitCount
this.Banks = banks
return &this
}
// NewGpioStateDefinitionWithDefaults instantiates a new GpioStateDefinition object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGpioStateDefinitionWithDefaults() *GpioStateDefinition {
this := GpioStateDefinition{}
return &this
}
// GetBitCount returns the BitCount field value
func (o *GpioStateDefinition) GetBitCount() float32 {
if o == nil {
var ret float32
return ret
}
return o.BitCount
}
// GetBitCountOk returns a tuple with the BitCount field value
// and a boolean to check if the value has been set.
func (o *GpioStateDefinition) GetBitCountOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.BitCount, true
}
// SetBitCount sets field value
func (o *GpioStateDefinition) SetBitCount(v float32) {
o.BitCount = v
}
// GetBanks returns the Banks field value
func (o *GpioStateDefinition) GetBanks() [][]Bit {
if o == nil {
var ret [][]Bit
return ret
}
return o.Banks
}
// GetBanksOk returns a tuple with the Banks field value
// and a boolean to check if the value has been set.
func (o *GpioStateDefinition) GetBanksOk() ([][]Bit, bool) {
if o == nil {
return nil, false
}
return o.Banks, true
}
// SetBanks sets field value
func (o *GpioStateDefinition) SetBanks(v [][]Bit) {
o.Banks = v
}
func (o GpioStateDefinition) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o GpioStateDefinition) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["bitCount"] = o.BitCount
toSerialize["banks"] = o.Banks
return toSerialize, nil
}
type NullableGpioStateDefinition struct {
value *GpioStateDefinition
isSet bool
}
func (v NullableGpioStateDefinition) Get() *GpioStateDefinition {
return v.value
}
func (v *NullableGpioStateDefinition) Set(val *GpioStateDefinition) {
v.value = val
v.isSet = true
}
func (v NullableGpioStateDefinition) IsSet() bool {
return v.isSet
}
func (v *NullableGpioStateDefinition) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGpioStateDefinition(val *GpioStateDefinition) *NullableGpioStateDefinition {
return &NullableGpioStateDefinition{value: val, isSet: true}
}
func (v NullableGpioStateDefinition) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGpioStateDefinition) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}