Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to NullableString | ID of newly created team | [optional] |
func NewTeamCreate() *TeamCreate
NewTeamCreate instantiates a new TeamCreate object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTeamCreateWithDefaults() *TeamCreate
NewTeamCreateWithDefaults instantiates a new TeamCreate object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *TeamCreate) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *TeamCreate) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TeamCreate) SetId(v string)
SetId sets Id field to given value.
func (o *TeamCreate) HasId() bool
HasId returns a boolean if a field has been set.
func (o *TeamCreate) SetIdNil(b bool)
SetIdNil sets the value for Id to be an explicit nil
func (o *TeamCreate) UnsetId()
UnsetId ensures that no value is present for Id, not even an explicit nil