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model_agent_system_get_prop_body.go
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model_agent_system_get_prop_body.go
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/*
Corellium API
REST API to manage your virtual devices.
API version: 6.1.0-20784
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package corellium
import (
"encoding/json"
)
// checks if the AgentSystemGetPropBody type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AgentSystemGetPropBody{}
// AgentSystemGetPropBody
type AgentSystemGetPropBody struct {
//
Property string `json:"property"`
}
// NewAgentSystemGetPropBody instantiates a new AgentSystemGetPropBody object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAgentSystemGetPropBody(property string) *AgentSystemGetPropBody {
this := AgentSystemGetPropBody{}
this.Property = property
return &this
}
// NewAgentSystemGetPropBodyWithDefaults instantiates a new AgentSystemGetPropBody object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAgentSystemGetPropBodyWithDefaults() *AgentSystemGetPropBody {
this := AgentSystemGetPropBody{}
return &this
}
// GetProperty returns the Property field value
func (o *AgentSystemGetPropBody) GetProperty() string {
if o == nil {
var ret string
return ret
}
return o.Property
}
// GetPropertyOk returns a tuple with the Property field value
// and a boolean to check if the value has been set.
func (o *AgentSystemGetPropBody) GetPropertyOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Property, true
}
// SetProperty sets field value
func (o *AgentSystemGetPropBody) SetProperty(v string) {
o.Property = v
}
func (o AgentSystemGetPropBody) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AgentSystemGetPropBody) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["property"] = o.Property
return toSerialize, nil
}
type NullableAgentSystemGetPropBody struct {
value *AgentSystemGetPropBody
isSet bool
}
func (v NullableAgentSystemGetPropBody) Get() *AgentSystemGetPropBody {
return v.value
}
func (v *NullableAgentSystemGetPropBody) Set(val *AgentSystemGetPropBody) {
v.value = val
v.isSet = true
}
func (v NullableAgentSystemGetPropBody) IsSet() bool {
return v.isSet
}
func (v *NullableAgentSystemGetPropBody) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgentSystemGetPropBody(val *AgentSystemGetPropBody) *NullableAgentSystemGetPropBody {
return &NullableAgentSystemGetPropBody{value: val, isSet: true}
}
func (v NullableAgentSystemGetPropBody) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgentSystemGetPropBody) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}