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There should be a Playback Randomizer function which will take incoming notes played, roll a dice and determine if the note should be changed to a random note.
This random note can be created before or after quantization.
The inputs for this should be low note and high note ( note degrees: + or - x notes from the triggered note )
This might have to have two separate functions, one that is before quantization, randomized each beat when the next beat's notes are calculated, and a second function that is randomized at playback time, which is not quantized at all.
The text was updated successfully, but these errors were encountered:
There should be a Playback Randomizer function which will take incoming notes played, roll a dice and determine if the note should be changed to a random note.
This random note can be created before or after quantization.
The inputs for this should be low note and high note ( note degrees: + or - x notes from the triggered note )
This might have to have two separate functions, one that is before quantization, randomized each beat when the next beat's notes are calculated, and a second function that is randomized at playback time, which is not quantized at all.
The text was updated successfully, but these errors were encountered: