Welcome to lib/Syntax!
This library implements data structures and algorithms for dealing with Swift syntax, striving to be safe, correct, and intuitive to use. The library emphasizes immutable, thread-safe data structures, full-fidelity representation of source, and facilities for structured editing.
What is structured editing? It's an editing strategy that is keenly aware of the
structure of source code, not necessarily its representation (i.e.
characters or bytes). This can be achieved at different granularities: replacing
an identifier, changing a call to global function to a method call, or indenting
and formatting an entire source file based on declarative rules. These kinds of
diverse operations are critical to the Swift Migrator, which is the immediate
client for this library, now developed in the open. Along with that, the library
will also provide infrastructure for a first-class swift-format
tool.
Eventually, the goal of this library is to represent Swift syntax in all of the compiler. Currently, lib/AST structures don't make a very clear distinction between syntactic and semantic information. Long term, we hope to achieve the following based on work here:
- Adoption throughout the compiler
- Clear separation of syntactic and semantic information
- Greater stability with immutable data structures
- Lower high-water memory use due to reference counting without the need for leak-forever memory contexts
- Incremental re-parsing
- Incremental, lazier re-type-checking, helped by separating syntactic information
This library is a work in progress and should be expected to be in a molten state for some time. Don't integrate this into other areas of the compiler or use it for anything serious just now.
You can read more about the status of the library's implementation at the Syntax Status Page. More information about opportunities to get involved to come.
In no particular order, here is a summary of the design and implementation points for this library:
- Represent Swift source with "full fidelity" - parsing a source file and printing the syntax tree should result in the same file.
- Provide good structured editing APIs at all granularities.
- Make public API as intuitive as possible. If you can't quickly answer, "What do I do next?", that's a bug. Compiler development shouldn't be black magic, so let's make an effort so that beginners and experts alike feel welcome here.
- Don't crash.
- Don't open yourself up to crashes for the sake of performance.
- Don't hand raw pointers to clients. Give them realized values that they either own or borrow, and indicate optionality with types.
- If it represents authored Swift source, then the data representing it is immutable. You don't change what an author wrote without their permission and initiation.
- This library is not concerned with semantic analysis. Don't store types, symbolic references, lookup logic, and the like here. This is purely for syntactic constructs.
- All public APIs must be covered by tests. Whenever applicable, consider:
- C++ unit tests, at a minimum, all public C++ APIs
- Round-trip lex/parse test cases
- Exercised by the formatter/migrator
- For each grammar production, as many combinations as possible, especially with respect to optional terms and expected by missing terms
- All public APIs must have documentation comments.
- Represent Swift grammar and use naming conventions in accordance with The Swift Programming Language book as much as possible, so people know what to look for.
- Accommodate "bad syntax" - humans are imperfect and source code is constantly
in a state of flux in an editor. Unforunately, we still live in a
character-centric world - the library shouldn't fall over on bad syntax just
because someone is in the middle of typing
struct
.
Make APIs are for creating new syntax nodes in a single call. Although you need to provide all of the pieces of syntax to these APIs, you are free to use "missing" placeholders as substructure. Make APIs return freestanding syntax nodes and do not establish parental relationships.
The SyntaxFactory
embodies the Make APIs and is the one-stop shop for creating
new syntax nodes and tokens in a single call. There are two main Make APIs
exposed for each Syntax node: making the node with all of the pieces, or making
a blank node with all of the pieces marked as missing. For example,
SyntaxFactory
has makeStructDeclSyntax
and makeBlankStructDeclSyntax
that
both return a StructDeclSyntax
.
Instead of constructors on each syntax node's class, static creation methods are
all supplied here in the SyntaxFactory
for better code completion - you don't
need to know the exact name of the class. Just type SyntaxFactory::make
and
let code completion show you what you can make.
Example
// A 'typealias' keyword with one space after
auto TypeAliasKeyword = SyntaxFactory::makeTypeAliasKeyword({}, Trivia::spaces(1));
// The identifier "Element" with one space after
auto ElementID = SyntaxFactory::makeIdentifier("Element", {}, Trivia::spaces(1));
// An equal '=' token with one space after
auto Equal = SyntaxFactory::makeEqualToken({}, Trivia::spaces(1));
// A type identifier for "Int"
auto IntType = SyntaxFactory::makeTypeIdentifier("Int", {}, {})
// Finally, the actual type alias declaration syntax.
auto TypeAlias = SyntaxFactory::makeTypeAliasDecl(TypeAliasKeyword,
ElementID,
EmptyGenericParams,
Equal,
IntType);
TypeAlias.print(llvm::outs());
typealias Element = Int
With APIs are essentially setters on Syntax
nodes you already have in hand
but, because they are immutable, return new Syntax
nodes with only the
specified substructure replaced. Raw backing storage is shared as much as
possible.
Example
Say you have a MyStruct
of type StructDeclSyntax
representing:
struct MyStruct {}
Now, let's create a new struct with a different identifier, "YourStruct". The original struct is unharmed but identical tokens are shared.
auto NewIdentifier = SyntaxFactory::makeIdentifier("YourStruct",
MyStruct.getIdentifier().getLeadingTrivia(),
MyStruct.getIdentifier().getTrailingTrivia());
MyStruct.withIdentifier(NewIdentifier).print(llvm::outs());
struct YourStruct {}
Builder APIs are provided for building up syntax incrementally as it appears.
At any point in the building process, you can call build()
and get a
reasonably formed Syntax node (i.e. with no raw nullptr
s) using what you've
provided to the builder so far. Anything that you haven't supplied is marked as
missing. This is essentially what the parser does so, looking forward to
future adoption, the builders are designed with the parser in mind, with the
hope that we can better specify recovery behavior and incremental (re-)parsing.
Example
StructDeclSyntaxBuilder Builder;
// We previously parsed a struct keyword, let's tell the builder to use it.
Builder.useStructKeyword(StructKeyword);
// Hm, we didn't see an identifier, but saw a left brace. Let's keep going.
Builder.useLeftBraceToken(ParsedLeftBrace)
// No members of the struct; we saw a right brace.
Builder.useRightBraceToken(ParsedRightBrace);
Let's see what we have so far.
auto StructWithoutIdentifier = Builder.build();
StructWithoutIdentifier.print(llvm::outs());
struct {}
Whoops! You forgot an identifier. Let's add one here for fun.
auto MyStructID = SyntaxFactory::createIdentifier("MyStruct", {}, Trivia::spaces(1));
Builder.useIdentifier(MyStructID);
auto StructWithIdentifier = Builder.build();
StructWithIdentifier.print(llvm::outs());
struct MyStruct {}
Much better!
Note that syntax builders own and mutate the data they will eventually use to build a syntax node. They themselves should not be shared between threads. However, anything the builder builds and returns to you is safe and immutable.
TODO
.
RawSyntax
are the raw immutable backing store for all syntax. Essentially,
they store a kind, whether they were missing in the source, and the layout,
which is a list of children and represents the recursive substructure. Although
these are tree-like in nature, they maintain no parental relationships because
they can be shared among many nodes. Eventually, RawSyntax
bottoms out in
tokens, represented by the TokenSyntax
class.
RawSyntax
are the immutable backing store for all syntax.RawSyntax
are immutable.RawSyntax
establishes the tree structure of syntax.RawSyntax
store no parental relationships and can therefore be shared among syntax nodes if they have identical content.
These are special cases of RawSyntax
and represent all terminals in the
grammar. Aside from the token kind and the text, they have two very important
pieces of information for full-fidelity source: leading and trailing source
trivia surrounding the token.
TokenSyntax
areRawSyntax
and represent the terminals in the Swift grammar.- Like
RawSyntax
,TokenSyntax
are immutable. TokenSyntax
do not have pointer equality, as they can be shared among syntax nodes.TokenSyntax
have leading- and trailing trivia, the purely syntactic formatting information like whitespace and comments.
You've already seen some uses of Trivia
in the examples above. These are
pieces of syntax that aren't really relevant to the semantics of the program,
such as whitespace and comments. These are modeled as collections and, with the
exception of comments, are sort of "run-length" encoded. For example, a sequence
of four spaces is represented by { Kind: TriviaKind::Space, Count: 4 }
, not
the literal text " "
.
Some examples of the "atoms" of Trivia
:
- Spaces
- Tabs
- Newlines
- Single-line developer (
//
) comments - Block developer (
/* ... */
) comments - Single-line documentation (
///
) comments - Block documentation (
/** ... */
) comments - Backticks
There are two Rules of Trivia that you should obey when parsing or constructing
new Syntax
nodes:
-
A token owns all of its trailing trivia up to, but not including, the next newline character.
-
Looking backward in the text, a token owns all of the leading trivia up to and including the first contiguous sequence of newlines characters.
Let's take a look at how this shows up in practice with a small snippet of Swift code.
Example
func foo() {
var x = 2
}
Breaking this down token by token:
-
func
-
Leading trivia: none.
-
Trailing trivia: Takes up the space after (Rule 1).
// Equivalent to: Trivia::spaces(1)
-
-
foo
- Leading trivia: none. The previous
func
ate the space before. - Trailing trivia: none.
- Leading trivia: none. The previous
-
(
- Leading trivia: none.
- Trailing trivia: none.
-
)
- Leading trivia: none.
- Trailing trivia: Takes up the space after (Rule 1).
-
{
- Leading trivia: none. The previous
)
ate the space before. - Trailing trivia: none. Because of Rule 1, it doesn't take the following newline.
- Leading trivia: none. The previous
-
var
-
Leading trivia: One newline followed by two spaces because of Rule 2.
// Equivalent to: Trivia::newlines(1) + Trivia::spaces(2)
-
Trailing trivia: Takes the space after (Rule 1).
-
-
x
- Leading trivia: none. The previous
var
ate the space before. - Trailing trivia: Takes up the space after (Rule 1).
- Leading trivia: none. The previous
-
=
- Leading trivia: none. The previous
x
ate the space before. - Trailing trivia: Takes up the space after (Rule 1).
- Leading trivia: none. The previous
-
2
- Leading trivia: none. The previous
=
ate the space before. - Trailing trivia: none: Because of Rule 1, it doesn't take the following newline.
- Leading trivia: none. The previous
-
}
- Leading trivia: One newline, due to Rule 2.
- Trailing trivia: none.
-
EOF
- Leading trivia: none.
- Trailing trivia: none.
A couple of remarks about the EOF
token:
- Starting with the first newline after the last non-EOF token,
EOF
takes all remaining trivia in the source file as its leading trivia. - Because of this,
EOF
never has trailing trivia.
Trivia
represent source trivia, the whitespace and comments in a Swift source file.Trivia
are immutable.Trivia
don't have pointer identity - they are primitive values.
SyntaxData
nodes wrap RawSyntax
nodes with a few important pieces of
additional information: a pointer to a parent, the position in which the node
occurs in its parent, and cached children.
For example, if we have a StructDeclSyntaxData
, wrapping a RawSyntax
for a
struct declaration, we might ask for the generic parameter clause. At first,
this is only represented in the raw syntax. On first ask, we thaw those out by
creating a new GenericParameterClauseSyntaxData
, cache it as our child, set
its parent to this
, and send it back to the caller. These cached children
are strong references, keeping the syntax tree alive in memory.
You can think of SyntaxData
as "concrete" or "realized" syntax nodes. They
represent a specific piece of source code, have an absolute location, line and
column number, etc. RawSyntax
are more like the integer 1 - a single
theoretical entity that exists, but manifesting everywhere it occurs identically
in Swift source code.
Beyond this, SyntaxData
nodes have no signficant public API.
SyntaxData
are immutable. However, they may mutate themselves in order to implement lazy instantiation of children and caching. That caching operation transparent and thread-safe.SyntaxData
have identity, i.e. they can be compared with "pointer equality".SyntaxData
are implementation detail have no public API.
RawSyntax
and SyntaxData
are essentially implementation detail in order to
maintain all of those nice properties like immutability and information sharing.
Now, we get to the main players: the Syntax
nodes. These have the interesting
public interface: the With APIs, getters, etc. Anyone working with the
Syntax
library will be touching these nodes.
Internally, they are actually packaged as a strong reference to the root of the
tree in which that node resides, and a weak reference to the SyntaxData
representing that node. Why a weak reference to the data? We do this to prevent
retain cycles and minimize retain/release traffic: all strong references point
down in the tree, starting at the root.
Although it's important for the entire library to be easy to use and maintain in
general, it's especially important that the APIs in Syntax
nodes remain
intuitive and do what you expect with no weird side effects, necessary contexts
to maintain, etc. If you have a handle on a Syntax
node, you're safe to query
anything about it without other processes pulling out the rug from under you.
Here's an example of what you might have as a result of the following C++ code:
auto LeftBrace = SyntaxFactory::makeLeftBraceToken({}, Trivia::spaces(1));
auto IntegerTok = SyntaxFactory::makeIntegerLiteralToken("1", {}, Trivia::spaces(1));
auto Integer = SyntaxFactory::makeIntegerLiteralExpr(IntegerTok);
auto ReturnKW = SyntaxFactory::makeReturnKeyword({}, Trivia::spaces(1));
// This ReturnStmtSyntax is floating, with no root.
auto Return = SyntaxFactory::makeReturnStmt(ReturnKW, Integer);
auto RightBrace = SyntaxFactory::makeLeftBraceToken({}, {});
auto Statements = SyntaxFactory::makeBlankStmtList()
.addExpr(Return);
auto Block = SyntaxFactory::makeBlankCodeBlockStmt()
// Takes a reference of the token directly and increments the
// reference count.
.withLeftBraceToken(LeftBrace)
// Only takes a strong reference to the RawSyntax of the
// ReturnStmtSyntax above.
.withStatements(Statements)
// Takes a reference of the token directly and increments the
// reference count.
.withRightBraceToken(RightBrace);
// Returns a new ReturnStmtSyntax with the root set to the Block
// above, and the parent set to the StmtListSyntax.
auto MyReturn = Block.getStatement(0).castTo<ReturnStmt>;
Here's what the corresponding object diagram would look like starting with
MyReturn
.
Legend:
- Green:
RawSyntax
types (TokenSyntax
is aRawSyntax
) - Red:
SyntaxData
types - Blue:
Syntax
types - Gray:
Trivia
- Solid Arrows: Strong references
- Dashed Arrows: Weak references
A couple of interesting points and reminders:
- All strong references point downward in the tree.
- One
SyntaxData
for eachRawSyntax
.
Remember, aSyntaxData
is essentially aRawSyntax
with a parent pointer and cachedSyntaxData
children. - Parent pointers are omitted here but there are weak references pointing
upward among
SyntaxData
(red) nodes. - Clients only work with
Syntax
(blue) nodes andTrivia
(gray), and should never seeSyntaxData
(red) orRawSyntax
(green) nodes.
Here's a handy checklist when implementing a production in the grammar.
- Check that the corresponding
lib/AST
node hasSourceLocs
for all terms. If it doesn't, [file a Swift bug][NewSwiftBug] and fix that first.- Add the
Syntax
bug label!
- Add the
- Check if it's not already being worked on, and then
[file a Swift bug][NewSwiftBug], noting which grammar productions
are affected.
- Add the
Syntax
bug label!
- Add the
- Add a kind to include/swift/Syntax/SyntaxKinds.def
- Create the
${KIND}SyntaxData
class.- Cached children members as
RC<${CHILDKIND}SyntaxData>
- Cached children members as
- Create the
${KIND}Syntax
class.
Be sure to implement the following:-
Define the
Cursor
enum for the syntax node. This specifies all of the terms of the production, including optional terms. For example, a same-type generic requirement is:
same-type-requirement -> type-identifier '==' type
That's three terms in the production, and you can see this reflected in the
StructDeclSyntaxData
class:enum Cursor : CursorIndex { LeftTypeIdentifier, EqualityToken, RightType, };
-
With APIs for all layout elements (e.g.
withLeftTypeIdentifier(...)
)- Add C++ unit tests.
- Check that the resulting
Syntax
node has identical content except for what you changed.print
the new node and check the text. - Check that the new node has a different parent.
- Check that the resulting
- Add C++ unit tests.
-
Getters for all layout elements (e.g.
getLeftTypeIdentifier()
)- Caching mechanics in corresponding
${KIND}SyntaxData
class. - Add a C++ unit test.
- After
get
ing the child, verify:- The child's parent and root are correct
- The child's content is correct
- The child
print
s the expected text.
- After
- Caching mechanics in corresponding
-
- Implement static Make APIs in
SyntaxFactory
make${KIND}Syntax(... all elements ...)
- Add a C++ unit test.
- Supply various inputs, some missing, some not.
- Supply incorrect token kinds for elements that are
RC<TokenSyntax>
. Check that the asserts are as expected.
- Add a C++ unit test.
makeBlank${KIND}Syntax()
- Add a C++ unit test.
- If applicable, create a
${KIND}SyntaxBuilder
.use____(...)
methods for each layout element - takes a${KIND}Syntax
for that child type.${KIND}Syntax build() const
- Add a C++ unit test.
build()
at all stages of building, followed byprint()
.
- Add a C++ unit test.
- Add a round-trip test for the grammar production
- Create a .swift file in test/Syntax with all possible configurations of the
piece of syntax, with two
RUN
lines:- check for a zero-diff print with
-round-trip-lex
, and - check for a zero-diff print with
-round-trip-parse
- check for a zero-diff print with
- Create a .swift file in test/Syntax with all possible configurations of the
piece of syntax, with two
- Update
lib/Syntax/Status.md
if applicable.
[NewSwiftBug]: https://bugs.swift.org/secure/CreateIssue!default.jspa)