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CODispatch.m
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CODispatch.m
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//
// CODispatch.m
// cocore
//
// Copyright © 2018 Alibaba Group Holding Limited All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import "CODispatch.h"
#import "co_queue.h"
@interface CODispatcHandler : NSObject
+ (instancetype)sharedInstance;
- (void)handleBlock:(dispatch_block_t)block;
@end
@implementation CODispatcHandler
+ (instancetype)sharedInstance{
static CODispatcHandler *instance = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
instance = [[CODispatcHandler alloc] init];
});
return instance;
}
- (void)handleBlock:(dispatch_block_t)block{
if (block) {
block();
}
}
- (void)handleTimer:(CODispatchTimer*)timer{
}
@end
@interface CODispatchTimer ()
@property (nonatomic, strong) dispatch_source_t source;
@property (nonatomic, strong) NSTimer *timer;
@end
@implementation CODispatchTimer
- (void)invalidate{
if (_source) {
dispatch_source_cancel(_source);
_source = nil;
}
else if(_timer){
[_timer invalidate];
_timer = nil;
}
}
@end
@interface CODispatch ()
@property (nonatomic, strong) NSThread *thread;
@property (nonatomic, strong) dispatch_queue_t queue;
@end
@implementation CODispatch
+ (instancetype)dispatchWithQueue:(dispatch_queue_t)q{
CODispatch *dispatch = [[CODispatch alloc] init];
dispatch.queue = q;
return dispatch;
}
+ (instancetype)currentDispatch{
CODispatch *dispatch = [[CODispatch alloc] init];
dispatch_queue_t q = co_get_current_queue();
if (q) {
dispatch.queue = q;
}
else{
static dispatch_queue_t q = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
q = dispatch_queue_create("com.coobjc.defaultqueue", NULL);
});
dispatch.queue = q;
}
return dispatch;
}
- (BOOL)isCurrentDispatch{
if (_queue) {
return co_is_current_queue_equal(_queue);
}
if (_thread) {
return [NSThread currentThread] == _thread;
}
return NO;
}
- (void)dispatch_async_block:(dispatch_block_t)block{
if (_queue) {
dispatch_async(_queue, block);
}
else{
if (_thread) {
[[CODispatcHandler sharedInstance] performSelector:@selector(handleBlock:) onThread:_thread withObject:[block copy] waitUntilDone:NO];
}
}
}
- (void)dispatch_block:(dispatch_block_t)block{
if (_queue) {
if (co_is_current_queue_equal(_queue)) {
block();
}
else{
dispatch_async(_queue, block);
}
}
else{
if (_thread) {
if ([NSThread currentThread] == _thread) {
block();
}
else{
[[CODispatcHandler sharedInstance] performSelector:@selector(handleBlock:) onThread:_thread withObject:[block copy] waitUntilDone:NO];
}
}
}
}
- (CODispatchTimer*)dispatch_timer:(dispatch_block_t)block
interval:(NSTimeInterval)interval{
CODispatchTimer *dispatchTimer = [[CODispatchTimer alloc] init];
dispatchTimer.block = block;
if (_queue) {
dispatch_source_t timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, _queue);
dispatch_source_set_timer(timer, dispatch_time(DISPATCH_TIME_NOW, interval * NSEC_PER_SEC), DISPATCH_TIME_FOREVER, 0);
dispatch_source_set_event_handler(timer, ^{
dispatch_source_cancel(timer);
block();
});
dispatch_resume(timer);
dispatchTimer.source = timer;
}
else if([NSRunLoop currentRunLoop]){
NSTimer *timer = [NSTimer timerWithTimeInterval:interval target:[CODispatcHandler sharedInstance] selector:@selector(handleTimer:) userInfo:dispatchTimer repeats:YES];
[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes];
dispatchTimer.timer = timer;
}
else{
return nil;
}
return dispatchTimer;
}
- (BOOL)isEqualToDipatch:(CODispatch*)dispatch{
if (_queue && _queue == dispatch.queue) {
return YES;
}
if (_thread && _thread == dispatch.thread) {
return YES;
}
return NO;
}
@end