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bo3-2.cpp
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// bo3-2.cpp 链队列(存储结构由c3-2.h定义)的基本操作(9个)
void InitQueue(LinkQueue &Q)
{
Q.front=Q.rear=(QueuePtr)malloc(sizeof(QNode));
if(!Q.front)
exit(OVERFLOW);
Q.front->next=NULL;
}
void DestroyQueue(LinkQueue &Q)
{
while(Q.front)
{ Q.rear=Q.front->next;
free(Q.front);
Q.front=Q.rear;
}
}
void ClearQueue(LinkQueue &Q)
{
DestroyQueue(Q);
InitQueue(Q);
}
Status QueueEmpty(LinkQueue Q)
{
if(Q.front->next==NULL)
return TRUE;
else
return FALSE;
}
int QueueLength(LinkQueue Q)
{
int i=0;
QueuePtr p=Q.front;
while(Q.rear!=p)
{ i++;
p=p->next;
}
return i;
}
Status GetHead(LinkQueue Q,QElemType &e)
{
QueuePtr p;
if(Q.front==Q.rear)
return ERROR;
p=Q.front->next;
e=p->data;
return OK;
}
void EnQueue(LinkQueue &Q,QElemType e)
{
QueuePtr p;
p=(QueuePtr)malloc(sizeof(QNode));
if(!p)
exit(OVERFLOW);
p->data=e;
p->next=NULL;
Q.rear->next=p;
Q.rear=p;
}
Status DeQueue(LinkQueue &Q,QElemType &e)
{
QueuePtr p;
if(Q.front==Q.rear)
return ERROR;
p=Q.front->next;
e=p->data;
Q.front->next=p->next;
if(Q.rear==p)
Q.rear=Q.front;
free(p);
return OK;
}
void QueueTraverse(LinkQueue Q,void(*visit)(QElemType))
{
QueuePtr p=Q.front->next;
while(p)
{ visit(p->data);
p=p->next;
}
printf("\n");
}