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Decryption Fail on building decrypted 190A00 (Megami Meguri) CIA or Deep decrypt it #126
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OK this is completely the same issue as #119. |
This looks to me like a bad seed in your NAND (99.9% sure). Can you compile from master and (maybe) provide a proper seeddb.bin? |
The SEED shouldn't be invalid because this is a self-purchase-self-dump. |
Just compile from master and try again. A self dump? From a cart? Then it would not have seed crypto. |
Self-dump from my own purchase at e-shop, but not from installed CIA. |
Git clone'd it. Stuck on compiling. What am I need to install to be able to "make release"? (Edit) Nevermind. DL-ed 20161209 from your site. Thanks. |
OK. You're right. (Edit) |
OK. This game does require a SEED. Then the problem is - why current Decrypt9WIP cannot find the proper SEED of this game? |
Retry building the decrypted CIA with the ,ost recent build of D9 you just downloaded. Then show me the output. |
(This time I use the console which installed CIA & manually achieved the SEED to build it.) D9WIP: 20161209 Selected: [Update SeedDB] (*** No 190A00's SEED found.) Selected: [CIA Builder (EmuNAND/decr.)] id0 is (snip) Building CIA from ID 0004000000190A00 Press B to return, START to reboot. |
So, this looks like the seed is not in your NAND. Can you actually play this title on your console? |
I just said that, when I installed the encrypted game, not getting the SEED, it crashed and gave me a Luma ErrDisp SVCBreak screen. I mean the console has already had the SEED but D9WIP 20161209 cannot find it out on both building SEEDDB.bin and decrypting the game. @d0k3 Do you need my seedsave.bin (the 12 SEEDs one) to analyze it? |
Yup, show me the seedsave.bin. |
Also, another thing to try. Grab the latest build of GodMode9 and try to decrypt the CIA file in that (use the A button on the file). |
seedsave_emu.zip |
Okay, seen it. The seed is in there (once), but the hash verification for it fails. Any chance you modified the installed NCCH? Anyways, please try to decrypt the CIA in GodMode9 and let me know how that worked for you. |
It's impossible because I never edit it. @d0k3 |
I'd still appreciate if you tried GodMode9 (yes, that can decrypt CIAs now, too) ;). If you're afraid of breaking something, use SafeMode9 instead (which also has the CIA decryption stuff). |
I did use GodMode9 20161213 to process them. That's the result. |
Oh, alright. Got it. Is there some public seeddb somewhere? Don't post a link here, but if there is, you could try using this instead, too. |
@d0k3 So this case seems to be Nintendo's fault that they distributed broken SEED? |
Well, if it keeps on not working on the previous console, you can use the new console to build a proper seeddb. And, well. Nintendo seems to make certain file formats (among them the system save format) deliberately confusing and unintuitive. We don't know everything about the seedsave format, thus our heuristics may fail in some (rare) cases. never experienced it myself, though. |
D9WIP: 20161113
Platform: Retail O3DS, A9LH SysNAND 11.2.0-35J
Selected: [CIA Builder (SysNAND/decr.)]
0x34 KeyY: set up from NAND
is
Use arrow keys and to choose a folder
/title/00040000/00190a00
Building CIA from ID 0004000000190A00
Fetching TMD...
Searching for proper ticket...
Found ticket, injecting...
Console unique info found, wiping...
Writing CIA stub (14656 byte)...
Injecting content id 00000002 (331520 kB)...
Decrypting content id 00000002 (SD)...
Decrypting content id 00000002 (NCCH)...
Code / Crypto: CTR-N-KWMJ / 7x Seed
Loading seed from NAND: ok
Decrypt ExHdr/ExeFS/RomFS (2kB/4839kB/319MB)
Verify ExHdr/ExeFS/RomFS: OK/Fail/Fail
Failed decrypting content
0x generated / 1x failed
CIA Builder (SysNAND/decr.): failed!
Press B to return, START to reboot.
Selected: [CIA Decryptor (deep)]
Opening /files9 ...
Processing CIA "0004000000190A00.cia"
Not a CIA or corrupt file
Failed!
CIA Decryptor (deep): failed!
Press B to return, START to reboot.
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