-
Notifications
You must be signed in to change notification settings - Fork 41
/
Vibrations.cs
64 lines (54 loc) · 2.34 KB
/
Vibrations.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
using System.Runtime.CompilerServices;
using Enigma.D3.DataTypes;
using Enigma.Memory;
namespace Enigma.D3.Assets
{
[CompilerGenerated]
public partial class Vibrations : SerializeMemoryObject
{
public const int SizeOf = 0x88; // 136
public SNOHeader x00_Header { get { return Read<SNOHeader>(0x00); } }
public int x0C { get { return Read<int>(0x0C); } }
public Time x10_Time { get { return Read<Time>(0x10); } }
public Time x14_Time { get { return Read<Time>(0x14); } }
public float x18 { get { return Read<float>(0x18); } }
public float x1C { get { return Read<float>(0x1C); } }
public float x20 { get { return Read<float>(0x20); } }
public FloatPath x28_FloatPath { get { return Read<FloatPath>(0x28); } }
public FloatPath x58_FloatPath { get { return Read<FloatPath>(0x58); } }
[CompilerGenerated]
public partial class FloatPath : SerializeMemoryObject
{
public const int SizeOf = 0x30; // 48
public InterpolationPathHeader x00_InterpolationPathHeader { get { return Read<InterpolationPathHeader>(0x00); } }
public FloatNode[] x20_FloatNodes { get { return Deserialize<FloatNode>(x28_SerializeData); } }
public SerializeData x28_SerializeData { get { return Read<SerializeData>(0x28); } }
}
[CompilerGenerated]
public partial class InterpolationPathHeader : MemoryObject
{
public const int SizeOf = 0x1C; // 28
public int x00 { get { return Read<int>(0x00); } }
public float x04 { get { return Read<float>(0x04); } }
public float x08 { get { return Read<float>(0x08); } }
public int x0C { get { return Read<int>(0x0C); } }
public InterpolationScalar x10_InterpolationScalar { get { return Read<InterpolationScalar>(0x10); } }
}
[CompilerGenerated]
public partial class FloatNode : MemoryObject
{
public const int SizeOf = 0x0C; // 12
public float x00 { get { return Read<float>(0x00); } }
public float x04 { get { return Read<float>(0x04); } }
public float x08 { get { return Read<float>(0x08); } }
}
[CompilerGenerated]
public partial class InterpolationScalar : MemoryObject
{
public const int SizeOf = 0x0C; // 12
public int x00 { get { return Read<int>(0x00); } }
public float x04 { get { return Read<float>(0x04); } }
public float x08 { get { return Read<float>(0x08); } }
}
}
}