Stars
Unity C# reference source code.
Provides an efficient allocation free async/await integration for Unity.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
inkle's open source scripting language for writing interactive narrative.
Unity Node Editor: Lets you view and edit node graphs inside Unity
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
.NET Platform Architecture book (English, Chinese, Russian)
A collection of custom post processing effects for Unity
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Fast, robust, powerful and extendible .NET serializer built for Unity
Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
🎲 ECS Framework for Unity Game Engine and .Net Platform
Source code from my C# networking tutorial series on YouTube.
A reactive take on the ECS pattern for .net game developers
Brings data-binding to your Unity project
Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Various scripts related to Unity UI Toolkit (UIElements).
Unity Jobs based high performance particles
Easily animate Unity text and apply other effects with custom tags