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server.h
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server.h
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#ifndef SERVER_H
#define SERVER_H
#include "chatllm.h"
#include <QObject>
#include <QtHttpServer/QHttpServer>
class Server : public ChatLLM
{
Q_OBJECT
public:
Server(Chat *parent);
virtual ~Server();
public Q_SLOTS:
void start();
Q_SIGNALS:
void requestServerNewPromptResponsePair(const QString &prompt);
private Q_SLOTS:
QHttpServerResponse handleCompletionRequest(const QHttpServerRequest &request, bool isChat);
void handleDatabaseResultsChanged(const QList<ResultInfo> &results) { m_databaseResults = results; }
void handleCollectionListChanged(const QList<QString> &collectionList) { m_collections = collectionList; }
private:
Chat *m_chat;
QHttpServer *m_server;
QList<ResultInfo> m_databaseResults;
QList<QString> m_collections;
};
#endif // SERVER_H