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Gazebo Math 6.x

Gazebo Math 6.14.0 (2023-04-14)

  1. Disable pybind11 on windows by default

  2. Add option to skip pybind11 and SWIG

  3. Custom PID error rate

  4. Infrastructure

Gazebo Math 6.13.0 (2022-08-31)

  1. Support migration and migrate headers

  2. Remove redundant namespace references

Gazebo Math 6.12.0 (2022-07-27)

  1. Added Helper function isTimeString to Python

  2. Ignition -> Gazebo

  3. Added *.pyc to .gitignore

  4. Alphabetize examples

  5. Add PiecewiseScalarField3 class

  6. Add AdditivelySeparableScalarField3 class

  7. Add Polynomial3 class

  8. Add Region3 class

  9. Add Interval class

  10. Add Matrix6 class

  11. Backport newest appendToStream functions

  12. Use pytest to generate junit xml files for python tests

  13. Add Aditya as codeowner

Ignition Math 6.11.0 (2022-05-11)

  1. MassMatrix3: fix bug in PrincipalAxesOffset tolerances

  2. Fix return policies for some member functions

  3. Added Ellipsoid Python interface

  4. Added Capsule Python interface

  5. Fixes for tests on i386: relax SphericalCoordinates and workaround for negative zero

  6. Added helper function to check if a string represents a time

  7. Reduce pybind11 compilation memory

Ignition Math 6.10.0 (2022-01-26)

  1. Use const instead of constexpr in Ellipsoid constructor

  2. Refactor finding pybind11

  3. Fix Focal on Jenkins

  4. kmeans example in C++ and Python

  5. Small fixed in doxygen

  6. Added Python Getting started tutorial

  7. Move SWIG interfaces from Python to Ruby

  8. Added pybind11 interfaces for various classes

    1. SphericalCoordinates
    2. Vector3Stats
    3. SignalStats
    4. Sphere
    5. Frustum
    6. Plane
    7. Cylinder
    8. OrientedBox
    9. Inertial
    10. Matrix4
    11. PID
    12. Temperature
    13. DiffDriveOdometry (with examples)
    14. MassMatrix3
    15. AxisAlignedBox
    16. GaussMarkovProcess (with examples)
    17. RotationSpline
    18. Material
    19. Kmeans
    20. Triangle3
    21. Pose3
    22. Triangle
    23. Spline
    24. Filter
    25. SemanticVersion
    26. Matrix3
    27. MovingWindowFilter
    28. Line3
    29. Quaternion
    30. StopWatch
    31. RollingMean
    32. Line2
    33. Color
    34. Helpers
    35. Rand (with examples)
    36. Angle
    37. Vector2, Vector3 and Vector4
  9. Fix Color::HSV() incorrect hue output

  10. Add example and modify document for class Color

  11. Document that euler angles should be in radians for quaternion constructor

  12. Fix windows warnings in Vector2, 3 and 4

  13. Modified cmake target name for Ruby interfaces

  14. Frustrum Python interface

  15. quaternion_from_euler example: input degrees

  16. Internal URL fixed (paragraph 266)

  17. Added tutorials for vector, angle, triangle and rotation

  18. Inertial Python interface

  19. Box Python interfaces

  20. DiffDriveOdometry Python interface

  21. Sphere Python interface

  22. Plane Python interfaces

  23. Cylinder Python interface

  24. Added SphericalCoordinates Python interface

  25. MassMatrix3 Python interface

  26. AxisAlignedBox Python interface

  27. AxisAlignedBox: deprecate unimplemented methods

Ignition Math 6.9.2 (2021-10-14)

  1. Added StopWatch Python Interface

  2. Fix clang warnings.

  3. Fixed Helpers Python templates

  4. Add Helpers Python interface

  5. Add Python interface to Triangle3

  6. Adds python interface to MaterialType and Material.

  7. Remove Cylinder::SetLength const method

Ignition Math 6.9.1 (2021-09-30)

  1. Avoid assertAlmostEqual for python strings

  2. Pose3_TEST.py: use 0.01 (not 0) in string test

Ignition Math 6.9.0 (2021-09-28)

  1. Volume below a plane for spheres and boxes

  2. 🌐 Spherical coordinates: bug fix, docs and sanity checks

  3. Add Vector(2|3|4)::NaN to easily create invalid vectors

  4. Add options to install python/ruby in system standard paths

  5. Add eigen utils to convert mesh 3d vertices to oriented box

  6. Python interface

    1. Adds python interface to RollingMean, Color and Spline

    2. Adds python interface for Kmeans and Vector3Stats

    3. Adds python interface to PID and SemanticVersion.

    4. Adds python interface to triangle.

    5. Adds Line2, Line3, SignalStats, Temperature python interface

    6. Python interface: Renames methods to match PEP8 style

    7. Adds python interface to Filter, MovingWindowFilter, RotationSpline.

    8. Adds python interface to Quaternion, Pose3, Matrix3 and Matrix4

    9. Basic setup for Python interface using SWIG

  7. 👩‍🌾 Don't use std::pow with integers in Vectors and handle sqrt

  8. Relax expectations about zero in SpeedLimiter_TEST to make ARM happy

  9. Infrastructure

Ignition Math 6.8.0 (2021-03-30)

  1. Add speed limiter class

  2. Bazel Updates for math6

  3. Add Equal tolerance method to Quaternion

  4. Fix broken link in MassMatrix3.hh

  5. Add instructions to build and run examples

  6. Infrastructure and documentation

  7. Remove unnecessary copy constructor declaration from Box

  8. Windows installation via conda-forge

  9. Add rule-of-five members for Angle

  10. Ellipsoid: new shape class with inertia calculation method

  11. Avoid moving a return value, it might prevent (N)RVO

  12. Properly handle stream errors when reading math objects

Ignition Math 6.7.0 (2020-11-23)

  1. Capsule: new shape class with inertia calculation method

  2. Add missing header to Color.hh

  3. Improve tests of Vector2, Vector3, Vector4, Quaternion, and Pose3

  4. Pose3: document operator*

  5. Quaternion: add Normalized() method

  6. Vector2: add Round(), Rounded() methods

  7. Add test for printing inf Vector3

Ignition Math 6.6.0 (2020-09-16)

  1. Add chrono duration helper functions

Ignition Math 6.5.0 (2020-09-04)

  1. Add string to time function

  2. Added functions to convert between time_point and secNsec

  3. Fix IGNITION_MATH_XXX_VERSION

  4. Add Max and Min function to Vector2.hh

  5. Round, Rounded, Correct, Distance(x, y, z, w) and operator< addition to Vector 4

  6. Sum and normalized functions for Vector4

  7. Vector4 Ruby tests - Vector4.i and Vector4_TEST.rb

  8. Vector3 to vector4 functions

  9. Update vector2 fuctions from vector3

  10. Add Abs, Dot and AbsDot and respective tests to Vector4

  11. Create abs, absDot and Correct functions for Vector2d

  12. Document Ruby tests

  13. Add header for numeric_limits allowing build on ubuntu 16.04

  14. Add setter/getter for Pose's each element

  15. Implement AxisAlignedBox Volume function

  16. Add operator + for AxisAlignedBox and Vector3.

  17. Make alpha optional when parsing a Color from an input stream.

  18. GitHub actions CI and workflow updates

  19. Added a Gauss-Markov Process class.

  20. Fix bug in Inertial addition of off-diagonal moment of inertia terms with pose offsets.

  21. Create FAKE_INSTALL target so example compilation can be tested without doing a real install.

  22. Updating documentation.

  23. GraphAlgorithms: add ToUndirected(DirectedGraph) that copies to an UndirectedGraph.

  24. Doxygen fixes for graph classes

Ignition Math 6.4.0

  1. Added a function that rounds up a number to the nearest multiple of another number.

Ignition Math 6.3.0

  1. Added Odometry class that computes odometry for a two wheeled vehicle.

  2. Added RollingMean class.

Ignition Math 6.2.0

  1. eigen3: Use linear() instead of rotation() to prevent computation of SVD

  2. Change definition of Pose3 * operator to fix multiplication order

Ignition Math 6.1.0

  1. eigen3: add conversion functions for Eigen::AlignedBox3d <=> gz::math::AxisAlignedBox

Ignition Math 6.0.0

  1. Helper function that converts from std::chrono::steady_clock::duration to {seconds, nanoseconds}.

  2. Upgrade to c++17.

Ignition Math 5.x

Ignition Math 5.x.x

Ignition Math 5.1.0 (2019-09-11)

  1. GraphAlgorithms: add ToUndirected(DirectedGraph) that copies to an UndirectedGraph.

  2. Doxygen fixes for graph classes

  3. eigen3: Use linear() instead of rotation() to prevent computation of SVD

  4. Change definition of Pose3 * operator to fix multiplication order

  5. eigen3: add conversion functions for Eigen::AlignedBox3d <=> gz::math::AxisAlignedBox

Ignition Math 5.0.0 (2018-12-12)

  1. Added a Stopwatch class

  2. Added material properties to OrientedBox

  3. Added a Cylinder class.

  4. The Box class has been changed to a templatized class that is not axis-aligned. The previous Box functionality is now in the AxisAlignedBox class.

  5. Added eigen3 component with functions for converting between Eigen and ign-math types.

  6. Added a MassMatrix3::SetFromCylinder function that uses a Material to specify a density.

  7. Added a Sphere class.

  8. Added a MassMatrix3::SetFromSphere function that uses a Material to specify a density.

  9. Added a MassMatrix3::SetFromBox function that uses a Material to specify a density.

  10. Deprecated mutator functions in MassMatrix3 that lacked a Set prefix.

  11. Updated the MassMatrix3::ValidMoments(), MassMatrix3::IsValid(), MassMatrix3::IsPositive(), and Inertial::SetMassMatrix functions to accept a tolerance parameter.

  12. Add MassMatrix3::IsNearPositive and use it in MassMatrix3::IsValid, use >= instead of > in MassMatrix3::ValidMoments

Ignition Math 4.x

Ignition Math 4.x.x

  1. Add Graph::EdgeFromVertices function that return an edge, if one exists, between two vertices.

  2. Added multiply assign operator to Matrix4.

  3. Add Plane copy constructor and fix cppcheck on artful

  4. Added MovingWindowFilter, a copy from Ignition Common. This version will replace the version found in Ignition Common.

  5. Added a Material class, which holds information about materials like wood, steel, and iron.

Ignition Math 4.0.0 (2017-12-26)

  1. Use std::stoi and std::stod in math::parse* functions to reduce code

  2. Fixing const-correctness for operator* of Pose3

  3. Deprecate Matrix4::Translate and replace by Matrix4::SetTranslation

  4. Use ignition-cmake to simplify build scripts

  5. Make constructor SemanticVersion(string) explicit

  6. Switch to C++14

  7. Removed the box 'extent' field. The default constructor now sets a box's corners to extrema in order to indicate an uninitialized box.

  8. Added graph utilites:

    1. Added a Vertex class:
    1. Added an Edge class:
    1. Added a Graph class:
    1. Added a GraphAlgorithms class:
    1. Added a function to calculate connected components in undirected graphs:
    1. Improved the performance of graph::InDegree() and graph::IncidentsTo().
  9. Added Inline Versioned Namespace

Ignition Math 3.x

Ignition Math 3.x.x

Ignition Math 3.3.0 (2017-11-27)

  1. Fixed frustum falsely saying it contained AABB in some cases

  2. Create consistent bracket operators across all Vector# types

  3. Change name to the generic BUILDING_DLL macro to avoid conflicts

  4. Fix some compiler warnings

  5. Suppress gtest warnings

  6. Move private headers to src folder

  7. Update configure.bat

Ignition Math 3.2.0 (2017-05-15)

  1. Construct on first use in Rand class

  2. Extended Spline API: derivative interpolation, arc length calculation and tangent forcing.

Ignition Math 3.1.0 (2017-04-11)

  1. Added signum functions to Helpers.hh.

Ignition Math 3.0.0 (2017-01-05)

  1. Deprecate many IGN_* macros in favor of static const variables in Helpers.hh

  2. Removed exceptions. Return values should be evaluated to determine if errors have occured.

  3. Added operator=(const Quaternion<T> &_q) to Matrix3.

  4. Fix xenial cppcheck

  5. Require cmake 2.8.12

  6. Migrate to relocatable CMake package. Contribution from Silvio Traversaro.

  7. Fix logic of installation of CMake configuration files in Windows. Contribution from Silvio Traversaro.

Ignition Math 2.x

Ignition Math 2.9 (2017-11-22)

  1. Fixed frustum falsely saying it contained AABB in some cases

  2. Added Color

  3. Backport updated configure.bat to ign-math2 and fix cppcheck warnings

Ignition Math 2.8

Ignition Math 2.8.0

  1. Added OrientedBox

  2. Added an assignment operator to the Frustum class.

Ignition Math 2.7

Ignition Math 2.7.0

  1. Add static const variables as alternative to macros in Helpers.hh

  2. Add new methods for floating numbers: lessOrEqual and greaterOrEqual

Ignition Math 2.6

Ignition Math 2.6.0

  1. Added copy constructor, equality operators and assignment operators to SphericalCoordinates class.

  2. Fix Euler angle conversion of quaternions near singularities

  3. Backport triangle3, helper functions, equality helper to work with 387 fp unit (Contribution from Rich Mattes).

  4. Added Matrix4::LookAt

  5. Set Inertial Rotations

  6. Added SemanticVersion class

Ignition Math 2.5

Ignition Math 2.5.0

  1. Added PID class

  2. Added SphericalCoordinate class

Ignition Math 2.4

Ignition Math 2.4.1

  1. Combine inertial properties of different objects, returning the equivalent inertial properties as if the objects were welded together.

Ignition Math 2.4.0

  1. New MassMatrix3 class
  2. MassMatrix3 helper functions
  3. Added Temperature class

Ignition Math 2.3.0

  1. Added simple volumes formulas
  2. Add Length and SquaredLength for Vector2 with test
  3. Add Equal function with numerical tolerance argument
  4. First part of MassMatrix3 class, mostly accessors and modifiers
  5. Add Transpose methods for Matrix3,4 with test
  6. Multiplication improvements for Vector/Matrix classes
  7. Scalar +,- operators for Vector[234]
  8. Add Determinant method for Matrix[34]
  9. Fixes for compiling and running tests on Windows 7/Visual Studio 2013 Contribution from Silvio Traversaro.