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actor.ini
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[ae_prefs]
always_show_keybar12 = off
always_show_keybar34 = off
[editor_prefs]
bp_depth_tolerance = 0.300000
bp_lim_depth = on
cam_fly_alt = 1.800000
cam_fly_speed = 5.000000
cam_sens_move = 0.600000
cam_sens_rot = 0.600000
device_flags = 118489120
fog_color = 5592405
fog_fogness = 0.900000
grid_cell_count = 100
grid_cell_size = 1.000000
object_flags = 0
recent_files_0 = "d:\gamedev\engine\xrayengine\xrayengine\rawdata\objects\dynamics\actors\stalker_neutral\stalker_neutral_1.object"
recent_files_1 = "d:\gamedev\engine\xrayengine\xrayengine\rawdata\objects\trees\cane\cane_small.object"
recent_files_2 = "d:\gamedev\engine\xrayengine\xrayengine\rawdata\objects\trees\new_trees\trees_6_red_01.object"
recent_files_3 = "d:\gamedev\engine\xrayengine\xrayengine\rawdata\objects\trees\new_trees\bush_1_sux_01.object"
recent_files_4 = "d:\gamedev\engine\xrayengine\xrayengine\rawdata\objects\trees\new_trees\trees_1_01.object"
recent_files_5 = "d:\gamedev\engine\xrayengine\xrayengine\rawdata\objects\veh_mi24_u_01.object"
recent_files_6 = "d:\gamedev\engine\xrayengine\roh\roh_work\rawdata\objects\mi24\veh_mi24_u_01.object"
recent_files_7 = "d:\gamedev\engine\xrayengine\x-ray cop sdk\editors\rawdata\objects\dynamics\equipment_cache\equipment_box_01.object"
scene_clear_color = 5592405
scene_recent_count = 10
scene_undo_level = 125
snap_angle = 0.087266
snap_move = 0.100000
snap_moveto = 0.500000
sound_flags = 6
tools_sens_move = 0.300000
tools_sens_rot = 0.300000
tools_sens_scale = 0.300000
tools_settings = 508
tools_show_move_axis = off
view_fov = 1.047198
view_fp = 1500.000000
view_np = 0.100000
weather =
[shortcuts]
COMMAND_BATCH_CONVERT = 0, 0, 0
COMMAND_BREAK_LAST_OPERATION = 0, 0, 0
COMMAND_CHANGE_ACTION."Add" = 0, 1, 0
COMMAND_CHANGE_ACTION."Move" = 0, 2, 0
COMMAND_CHANGE_ACTION."Rotate" = 0, 3, 0
COMMAND_CHANGE_ACTION."Scale" = 0, 4, 0
COMMAND_CHANGE_ACTION."Select" = 0, 0, 0
COMMAND_CHANGE_AXIS."X" = 0, 1, 0
COMMAND_CHANGE_AXIS."Y" = 0, 0, 0
COMMAND_CHANGE_AXIS."Z" = 0, 2, 0
COMMAND_CHANGE_AXIS."ZX" = 0, 3, 0
COMMAND_CHANGE_TARGET."Bones" = 0, "Bones", 0
COMMAND_CHANGE_TARGET."Motions" = 0, "Motions", 0
COMMAND_CHANGE_TARGET."Object" = 0, "Object", 0
COMMAND_CHANGE_TARGET."Surfaces" = 0, "Surfaces", 0
COMMAND_CLEAR = 0, 0, 0
COMMAND_EDITOR_PREF = 0, 0, 0
COMMAND_EXIT = 0, 0, 0
COMMAND_EXPORT_CPP = 0, 0, 0
COMMAND_EXPORT_DM = 0, 0, 0
COMMAND_EXPORT_OBJ = 0, 0, 0
COMMAND_EXPORT_OGF = 0, 0, 0
COMMAND_EXPORT_OMF = 0, 0, 0
COMMAND_FILE_MENU = 0, 0, 0
COMMAND_GRID_SLOT_SIZE."Decrease" = 0, 0, 0
COMMAND_GRID_SLOT_SIZE."Increase" = 0, 1, 0
COMMAND_IMPORT = 0, 0, 0
COMMAND_LOAD = 0, 0, 0
COMMAND_LOAD_FIRSTRECENT = 0, 0, 0
COMMAND_MAKE_THUMBNAIL = 0, 0, 0
COMMAND_MOVE_CAMERA_TO = 0, 0, 0
COMMAND_REDO = 0, 0, 0
COMMAND_RUN_MACRO."Slot #1" = 0, "", 0
COMMAND_RUN_MACRO."Slot #2" = 0, "", 0
COMMAND_RUN_MACRO."Slot #3" = 0, "", 0
COMMAND_RUN_MACRO."Slot #4" = 0, "", 0
COMMAND_RUN_MACRO."Slot #5" = 0, "", 0
COMMAND_RUN_MACRO."Slot #6" = 0, "", 0
COMMAND_RUN_MACRO."Slot #7" = 0, "", 0
COMMAND_RUN_MACRO."Slot #8" = 0, "", 0
COMMAND_SAVE."Save As" = 0, 0, 1
COMMAND_SAVE."Save" = 0, 0, 0
COMMAND_SHOW_PROPERTIES = 0, 0, 0
COMMAND_SIMULATE = 0, 0, 0
COMMAND_TOGGLE_GRID = 0, 0, 0
COMMAND_TOGGLE_RENDER_WIRE = 0, 0, 0
COMMAND_TOGGLE_SAFE_RECT = 0, 0, 0
COMMAND_UNDO = 0, 0, 0
COMMAND_USE_SIMULATE_POSITIONS = 0, 0, 0
COMMAND_ZOOM_EXTENTS."Extent" = 0, 0, 0
COMMAND_ZOOM_EXTENTS."Selected" = 0, 1, 0