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RVT-R images use a different master key than retail images, which can be identified by the signature issuer. I added support for RVT-R encryption in a local version of USB Loader GX, so the loader can properly identify the game; however, when the loader starts the cIOS, the cIOS crashes hard, taking down Bluetooth and power button functionality.
I tried to add RVT-R decryption to wiidisc.c in d2x, but that didn't help, either. I'm guessing the signature issuer and/or certificate chain is checked by IOS, and if it doesn't match retail, it crashes. If that's the issue, this needs to be patched out.
The text was updated successfully, but these errors were encountered:
RVT-R images use a different master key than retail images, which can be identified by the signature issuer. I added support for RVT-R encryption in a local version of USB Loader GX, so the loader can properly identify the game; however, when the loader starts the cIOS, the cIOS crashes hard, taking down Bluetooth and power button functionality.
I tried to add RVT-R decryption to wiidisc.c in d2x, but that didn't help, either. I'm guessing the signature issuer and/or certificate chain is checked by IOS, and if it doesn't match retail, it crashes. If that's the issue, this needs to be patched out.
The text was updated successfully, but these errors were encountered: