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The BaseMod save game patches don't take into account the other save slots. The code should probably just use the base game's SaveAndContinue.getPlayerSavePath.
The text was updated successfully, but these errors were encountered:
The BaseMod save game patches don't take into account the other save slots. The code should probably just use the base game's SaveAndContinue.getPlayerSavePath.
The text was updated successfully, but these errors were encountered: