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The title is the name of the game, it freezes during the fade out after confirming the character. The launchher reports it as follows:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: enabledMods
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: enabledMods
at basemod.patches.com.megacrit.cardcrawl.ui.panels.TopPanel.TopPanelPatches$SetPlayerNamePatch.Postfix(TopPanelPatches.java:207)
at com.megacrit.cardcrawl.ui.panels.TopPanel.setPlayerName(TopPanel.java:211)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.(AbstractDungeon.java:337)
at com.megacrit.cardcrawl.dungeons.Exordium.(Exordium.java:50)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1370)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:883)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:466)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
The text was updated successfully, but these errors were encountered:
The title is the name of the game, it freezes during the fade out after confirming the character. The launchher reports it as follows:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: enabledMods
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: enabledMods
at basemod.patches.com.megacrit.cardcrawl.ui.panels.TopPanel.TopPanelPatches$SetPlayerNamePatch.Postfix(TopPanelPatches.java:207)
at com.megacrit.cardcrawl.ui.panels.TopPanel.setPlayerName(TopPanel.java:211)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.(AbstractDungeon.java:337)
at com.megacrit.cardcrawl.dungeons.Exordium.(Exordium.java:50)
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1370)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:883)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:466)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
The text was updated successfully, but these errors were encountered: