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Win32Path.cs
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Win32Path.cs
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/*
Copyright (C) 2011-2015 [email protected]
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
namespace de4dot.code {
// Needed when executing on non-Windows platforms
public static class Win32Path {
public static string GetFileName(string path) {
if (path == null)
return null;
if (path.Length == 0)
return string.Empty;
var c = path[path.Length - 1];
if (c == '\\' || c == ':')
return string.Empty;
int index = path.LastIndexOf('\\');
if (index < 0)
return path;
return path.Substring(index + 1);
}
public static string GetFileNameWithoutExtension(string path) {
if (path == null)
return null;
var s = GetFileName(path);
int i = s.LastIndexOf('.');
if (i < 0)
return s;
return s.Substring(0, i);
}
public static string GetExtension(string path) {
if (path == null)
return null;
var s = GetFileName(path);
int i = s.LastIndexOf('.');
if (i < 0)
return string.Empty;
return s.Substring(i);
}
}
}