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Meshes.h
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Meshes.h
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/*
* Copyright (C) 2016 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MESHES_H
#define MESHES_H
#include <vulkan/vulkan.h>
#include <vector>
class Meshes {
public:
Meshes(VkDevice dev, const std::vector<VkMemoryPropertyFlags> &mem_flags);
~Meshes();
const VkPipelineVertexInputStateCreateInfo &vertex_input_state() const { return vertex_input_state_; }
const VkPipelineInputAssemblyStateCreateInfo &input_assembly_state() const { return input_assembly_state_; }
enum Type {
MESH_PYRAMID,
MESH_ICOSPHERE,
MESH_TEAPOT,
MESH_COUNT,
};
void cmd_bind_buffers(VkCommandBuffer cmd) const;
void cmd_draw(VkCommandBuffer cmd, Type type) const;
private:
void allocate_resources(VkDeviceSize vb_size, VkDeviceSize ib_size, const std::vector<VkMemoryPropertyFlags> &mem_flags);
VkDevice dev_;
VkVertexInputBindingDescription vertex_input_binding_;
std::vector<VkVertexInputAttributeDescription> vertex_input_attrs_;
VkPipelineVertexInputStateCreateInfo vertex_input_state_;
VkPipelineInputAssemblyStateCreateInfo input_assembly_state_;
VkIndexType index_type_;
std::vector<VkDrawIndexedIndirectCommand> draw_commands_;
VkBuffer vb_;
VkBuffer ib_;
VkDeviceMemory mem_;
VkDeviceSize ib_mem_offset_;
};
#endif // MESHES_H