Priority | Category of card | Reason |
---|---|---|
1 | Blind-plays | Demonstrating that a Finesse or Bluff occurred is very important. |
2 | Cards that lead into clued cards in someone else's hand | Otherwise, the team would lose Tempo. |
3 | Cards that lead into the player's own hand | It is bad for a suit to be "held up" on one player. |
4 | 5's | Playing a 5 gets the team a free clue. |
5 | The lower rank card | The smaller stacks are more important to fill up. |
6 | The left-most card | The left-most card is more likely to be good. |