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First of all - I'm new to golang.
I've stuck with the task of getting entities and watching their updates. Most of the code suggestions say use parser.PacketEntity, but there is none. No PacketEntity or OnOacketEntity
I only found
parser.OnEntity();
But not sure how to use it to get hero current state (HP,mana, x,y) every set amount of seconds
Parsing callbacks is no problem, but can't get to the entities!
The text was updated successfully, but these errors were encountered:
First of all - I'm new to golang.
I've stuck with the task of getting entities and watching their updates. Most of the code suggestions say use parser.PacketEntity, but there is none. No PacketEntity or OnOacketEntity
I only found
But not sure how to use it to get hero current state (HP,mana, x,y) every set amount of seconds
Parsing callbacks is no problem, but can't get to the entities!
The text was updated successfully, but these errors were encountered: