forked from mozilla/gecko-dev
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Atomics.h
517 lines (435 loc) · 18.6 KB
/
Atomics.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Implements (almost always) lock-free atomic operations. The operations here
* are a subset of that which can be found in C++11's <atomic> header, with a
* different API to enforce consistent memory ordering constraints.
*
* Anyone caught using |volatile| for inter-thread memory safety needs to be
* sent a copy of this header and the C++11 standard.
*/
#ifndef mozilla_Atomics_h
#define mozilla_Atomics_h
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/Compiler.h"
#include <atomic>
#include <stdint.h>
#include <type_traits>
namespace mozilla {
/**
* An enum of memory ordering possibilities for atomics.
*
* Memory ordering is the observable state of distinct values in memory.
* (It's a separate concept from atomicity, which concerns whether an
* operation can ever be observed in an intermediate state. Don't
* conflate the two!) Given a sequence of operations in source code on
* memory, it is *not* always the case that, at all times and on all
* cores, those operations will appear to have occurred in that exact
* sequence. First, the compiler might reorder that sequence, if it
* thinks another ordering will be more efficient. Second, the CPU may
* not expose so consistent a view of memory. CPUs will often perform
* their own instruction reordering, above and beyond that performed by
* the compiler. And each core has its own memory caches, and accesses
* (reads and writes both) to "memory" may only resolve to out-of-date
* cache entries -- not to the "most recently" performed operation in
* some global sense. Any access to a value that may be used by
* multiple threads, potentially across multiple cores, must therefore
* have a memory ordering imposed on it, for all code on all
* threads/cores to have a sufficiently coherent worldview.
*
* http://gcc.gnu.org/wiki/Atomic/GCCMM/AtomicSync and
* http://en.cppreference.com/w/cpp/atomic/memory_order go into more
* detail on all this, including examples of how each mode works.
*
* Note that for simplicity and practicality, not all of the modes in
* C++11 are supported. The missing C++11 modes are either subsumed by
* the modes we provide below, or not relevant for the CPUs we support
* in Gecko. These three modes are confusing enough as it is!
*/
enum MemoryOrdering {
/*
* Relaxed ordering is the simplest memory ordering: none at all.
* When the result of a write is observed, nothing may be inferred
* about other memory. Writes ostensibly performed "before" on the
* writing thread may not yet be visible. Writes performed "after" on
* the writing thread may already be visible, if the compiler or CPU
* reordered them. (The latter can happen if reads and/or writes get
* held up in per-processor caches.) Relaxed ordering means
* operations can always use cached values (as long as the actual
* updates to atomic values actually occur, correctly, eventually), so
* it's usually the fastest sort of atomic access. For this reason,
* *it's also the most dangerous kind of access*.
*
* Relaxed ordering is good for things like process-wide statistics
* counters that don't need to be consistent with anything else, so
* long as updates themselves are atomic. (And so long as any
* observations of that value can tolerate being out-of-date -- if you
* need some sort of up-to-date value, you need some sort of other
* synchronizing operation.) It's *not* good for locks, mutexes,
* reference counts, etc. that mediate access to other memory, or must
* be observably consistent with other memory.
*
* x86 architectures don't take advantage of the optimization
* opportunities that relaxed ordering permits. Thus it's possible
* that using relaxed ordering will "work" on x86 but fail elsewhere
* (ARM, say, which *does* implement non-sequentially-consistent
* relaxed ordering semantics). Be extra-careful using relaxed
* ordering if you can't easily test non-x86 architectures!
*/
Relaxed,
/*
* When an atomic value is updated with ReleaseAcquire ordering, and
* that new value is observed with ReleaseAcquire ordering, prior
* writes (atomic or not) are also observable. What ReleaseAcquire
* *doesn't* give you is any observable ordering guarantees for
* ReleaseAcquire-ordered operations on different objects. For
* example, if there are two cores that each perform ReleaseAcquire
* operations on separate objects, each core may or may not observe
* the operations made by the other core. The only way the cores can
* be synchronized with ReleaseAcquire is if they both
* ReleaseAcquire-access the same object. This implies that you can't
* necessarily describe some global total ordering of ReleaseAcquire
* operations.
*
* ReleaseAcquire ordering is good for (as the name implies) atomic
* operations on values controlling ownership of things: reference
* counts, mutexes, and the like. However, if you are thinking about
* using these to implement your own locks or mutexes, you should take
* a good, hard look at actual lock or mutex primitives first.
*/
ReleaseAcquire,
/*
* When an atomic value is updated with SequentiallyConsistent
* ordering, all writes observable when the update is observed, just
* as with ReleaseAcquire ordering. But, furthermore, a global total
* ordering of SequentiallyConsistent operations *can* be described.
* For example, if two cores perform SequentiallyConsistent operations
* on separate objects, one core will observably perform its update
* (and all previous operations will have completed), then the other
* core will observably perform its update (and all previous
* operations will have completed). (Although those previous
* operations aren't themselves ordered -- they could be intermixed,
* or ordered if they occur on atomic values with ordering
* requirements.) SequentiallyConsistent is the *simplest and safest*
* ordering of atomic operations -- it's always as if one operation
* happens, then another, then another, in some order -- and every
* core observes updates to happen in that single order. Because it
* has the most synchronization requirements, operations ordered this
* way also tend to be slowest.
*
* SequentiallyConsistent ordering can be desirable when multiple
* threads observe objects, and they all have to agree on the
* observable order of changes to them. People expect
* SequentiallyConsistent ordering, even if they shouldn't, when
* writing code, atomic or otherwise. SequentiallyConsistent is also
* the ordering of choice when designing lockless data structures. If
* you don't know what order to use, use this one.
*/
SequentiallyConsistent,
};
namespace detail {
/*
* We provide CompareExchangeFailureOrder to work around a bug in some
* versions of GCC's <atomic> header. See bug 898491.
*/
template <MemoryOrdering Order>
struct AtomicOrderConstraints;
template <>
struct AtomicOrderConstraints<Relaxed> {
static const std::memory_order AtomicRMWOrder = std::memory_order_relaxed;
static const std::memory_order LoadOrder = std::memory_order_relaxed;
static const std::memory_order StoreOrder = std::memory_order_relaxed;
static const std::memory_order CompareExchangeFailureOrder =
std::memory_order_relaxed;
};
template <>
struct AtomicOrderConstraints<ReleaseAcquire> {
static const std::memory_order AtomicRMWOrder = std::memory_order_acq_rel;
static const std::memory_order LoadOrder = std::memory_order_acquire;
static const std::memory_order StoreOrder = std::memory_order_release;
static const std::memory_order CompareExchangeFailureOrder =
std::memory_order_acquire;
};
template <>
struct AtomicOrderConstraints<SequentiallyConsistent> {
static const std::memory_order AtomicRMWOrder = std::memory_order_seq_cst;
static const std::memory_order LoadOrder = std::memory_order_seq_cst;
static const std::memory_order StoreOrder = std::memory_order_seq_cst;
static const std::memory_order CompareExchangeFailureOrder =
std::memory_order_seq_cst;
};
template <typename T, MemoryOrdering Order>
struct IntrinsicBase {
typedef std::atomic<T> ValueType;
typedef AtomicOrderConstraints<Order> OrderedOp;
};
template <typename T, MemoryOrdering Order>
struct IntrinsicMemoryOps : public IntrinsicBase<T, Order> {
typedef IntrinsicBase<T, Order> Base;
static T load(const typename Base::ValueType& aPtr) {
return aPtr.load(Base::OrderedOp::LoadOrder);
}
static void store(typename Base::ValueType& aPtr, T aVal) {
aPtr.store(aVal, Base::OrderedOp::StoreOrder);
}
static T exchange(typename Base::ValueType& aPtr, T aVal) {
return aPtr.exchange(aVal, Base::OrderedOp::AtomicRMWOrder);
}
static bool compareExchange(typename Base::ValueType& aPtr, T aOldVal,
T aNewVal) {
return aPtr.compare_exchange_strong(
aOldVal, aNewVal, Base::OrderedOp::AtomicRMWOrder,
Base::OrderedOp::CompareExchangeFailureOrder);
}
};
template <typename T, MemoryOrdering Order>
struct IntrinsicAddSub : public IntrinsicBase<T, Order> {
typedef IntrinsicBase<T, Order> Base;
static T add(typename Base::ValueType& aPtr, T aVal) {
return aPtr.fetch_add(aVal, Base::OrderedOp::AtomicRMWOrder);
}
static T sub(typename Base::ValueType& aPtr, T aVal) {
return aPtr.fetch_sub(aVal, Base::OrderedOp::AtomicRMWOrder);
}
};
template <typename T, MemoryOrdering Order>
struct IntrinsicAddSub<T*, Order> : public IntrinsicBase<T*, Order> {
typedef IntrinsicBase<T*, Order> Base;
static T* add(typename Base::ValueType& aPtr, ptrdiff_t aVal) {
return aPtr.fetch_add(aVal, Base::OrderedOp::AtomicRMWOrder);
}
static T* sub(typename Base::ValueType& aPtr, ptrdiff_t aVal) {
return aPtr.fetch_sub(aVal, Base::OrderedOp::AtomicRMWOrder);
}
};
template <typename T, MemoryOrdering Order>
struct IntrinsicIncDec : public IntrinsicAddSub<T, Order> {
typedef IntrinsicBase<T, Order> Base;
static T inc(typename Base::ValueType& aPtr) {
return IntrinsicAddSub<T, Order>::add(aPtr, 1);
}
static T dec(typename Base::ValueType& aPtr) {
return IntrinsicAddSub<T, Order>::sub(aPtr, 1);
}
};
template <typename T, MemoryOrdering Order>
struct AtomicIntrinsics : public IntrinsicMemoryOps<T, Order>,
public IntrinsicIncDec<T, Order> {
typedef IntrinsicBase<T, Order> Base;
static T or_(typename Base::ValueType& aPtr, T aVal) {
return aPtr.fetch_or(aVal, Base::OrderedOp::AtomicRMWOrder);
}
static T xor_(typename Base::ValueType& aPtr, T aVal) {
return aPtr.fetch_xor(aVal, Base::OrderedOp::AtomicRMWOrder);
}
static T and_(typename Base::ValueType& aPtr, T aVal) {
return aPtr.fetch_and(aVal, Base::OrderedOp::AtomicRMWOrder);
}
};
template <typename T, MemoryOrdering Order>
struct AtomicIntrinsics<T*, Order> : public IntrinsicMemoryOps<T*, Order>,
public IntrinsicIncDec<T*, Order> {};
template <typename T>
struct ToStorageTypeArgument {
static constexpr T convert(T aT) { return aT; }
};
template <typename T, MemoryOrdering Order>
class AtomicBase {
static_assert(sizeof(T) == 4 || sizeof(T) == 8,
"mozilla/Atomics.h only supports 32-bit and 64-bit types");
protected:
typedef typename detail::AtomicIntrinsics<T, Order> Intrinsics;
typedef typename Intrinsics::ValueType ValueType;
ValueType mValue;
public:
constexpr AtomicBase() : mValue() {}
explicit constexpr AtomicBase(T aInit)
: mValue(ToStorageTypeArgument<T>::convert(aInit)) {}
// Note: we can't provide operator T() here because Atomic<bool> inherits
// from AtomcBase with T=uint32_t and not T=bool. If we implemented
// operator T() here, it would cause errors when comparing Atomic<bool> with
// a regular bool.
T operator=(T aVal) {
Intrinsics::store(mValue, aVal);
return aVal;
}
/**
* Performs an atomic swap operation. aVal is stored and the previous
* value of this variable is returned.
*/
T exchange(T aVal) { return Intrinsics::exchange(mValue, aVal); }
/**
* Performs an atomic compare-and-swap operation and returns true if it
* succeeded. This is equivalent to atomically doing
*
* if (mValue == aOldValue) {
* mValue = aNewValue;
* return true;
* } else {
* return false;
* }
*/
bool compareExchange(T aOldValue, T aNewValue) {
return Intrinsics::compareExchange(mValue, aOldValue, aNewValue);
}
private:
AtomicBase(const AtomicBase& aCopy) = delete;
};
template <typename T, MemoryOrdering Order>
class AtomicBaseIncDec : public AtomicBase<T, Order> {
typedef typename detail::AtomicBase<T, Order> Base;
public:
constexpr AtomicBaseIncDec() : Base() {}
explicit constexpr AtomicBaseIncDec(T aInit) : Base(aInit) {}
using Base::operator=;
operator T() const { return Base::Intrinsics::load(Base::mValue); }
T operator++(int) { return Base::Intrinsics::inc(Base::mValue); }
T operator--(int) { return Base::Intrinsics::dec(Base::mValue); }
T operator++() { return Base::Intrinsics::inc(Base::mValue) + 1; }
T operator--() { return Base::Intrinsics::dec(Base::mValue) - 1; }
private:
AtomicBaseIncDec(const AtomicBaseIncDec& aCopy) = delete;
};
} // namespace detail
/**
* A wrapper for a type that enforces that all memory accesses are atomic.
*
* In general, where a variable |T foo| exists, |Atomic<T> foo| can be used in
* its place. Implementations for integral and pointer types are provided
* below.
*
* Atomic accesses are sequentially consistent by default. You should
* use the default unless you are tall enough to ride the
* memory-ordering roller coaster (if you're not sure, you aren't) and
* you have a compelling reason to do otherwise.
*
* There is one exception to the case of atomic memory accesses: providing an
* initial value of the atomic value is not guaranteed to be atomic. This is a
* deliberate design choice that enables static atomic variables to be declared
* without introducing extra static constructors.
*/
template <typename T, MemoryOrdering Order = SequentiallyConsistent,
typename Enable = void>
class Atomic;
/**
* Atomic<T> implementation for integral types.
*
* In addition to atomic store and load operations, compound assignment and
* increment/decrement operators are implemented which perform the
* corresponding read-modify-write operation atomically. Finally, an atomic
* swap method is provided.
*/
template <typename T, MemoryOrdering Order>
class Atomic<
T, Order,
std::enable_if_t<std::is_integral_v<T> && !std::is_same_v<T, bool>>>
: public detail::AtomicBaseIncDec<T, Order> {
typedef typename detail::AtomicBaseIncDec<T, Order> Base;
public:
constexpr Atomic() : Base() {}
explicit constexpr Atomic(T aInit) : Base(aInit) {}
using Base::operator=;
T operator+=(T aDelta) {
return Base::Intrinsics::add(Base::mValue, aDelta) + aDelta;
}
T operator-=(T aDelta) {
return Base::Intrinsics::sub(Base::mValue, aDelta) - aDelta;
}
T operator|=(T aVal) {
return Base::Intrinsics::or_(Base::mValue, aVal) | aVal;
}
T operator^=(T aVal) {
return Base::Intrinsics::xor_(Base::mValue, aVal) ^ aVal;
}
T operator&=(T aVal) {
return Base::Intrinsics::and_(Base::mValue, aVal) & aVal;
}
private:
Atomic(Atomic& aOther) = delete;
};
/**
* Atomic<T> implementation for pointer types.
*
* An atomic compare-and-swap primitive for pointer variables is provided, as
* are atomic increment and decement operators. Also provided are the compound
* assignment operators for addition and subtraction. Atomic swap (via
* exchange()) is included as well.
*/
template <typename T, MemoryOrdering Order>
class Atomic<T*, Order> : public detail::AtomicBaseIncDec<T*, Order> {
typedef typename detail::AtomicBaseIncDec<T*, Order> Base;
public:
constexpr Atomic() : Base() {}
explicit constexpr Atomic(T* aInit) : Base(aInit) {}
using Base::operator=;
T* operator+=(ptrdiff_t aDelta) {
return Base::Intrinsics::add(Base::mValue, aDelta) + aDelta;
}
T* operator-=(ptrdiff_t aDelta) {
return Base::Intrinsics::sub(Base::mValue, aDelta) - aDelta;
}
private:
Atomic(Atomic& aOther) = delete;
};
/**
* Atomic<T> implementation for enum types.
*
* The atomic store and load operations and the atomic swap method is provided.
*/
template <typename T, MemoryOrdering Order>
class Atomic<T, Order, std::enable_if_t<std::is_enum_v<T>>>
: public detail::AtomicBase<T, Order> {
typedef typename detail::AtomicBase<T, Order> Base;
public:
constexpr Atomic() : Base() {}
explicit constexpr Atomic(T aInit) : Base(aInit) {}
operator T() const { return T(Base::Intrinsics::load(Base::mValue)); }
using Base::operator=;
private:
Atomic(Atomic& aOther) = delete;
};
/**
* Atomic<T> implementation for boolean types.
*
* The atomic store and load operations and the atomic swap method is provided.
*
* Note:
*
* - sizeof(Atomic<bool>) != sizeof(bool) for some implementations of
* bool and/or some implementations of std::atomic. This is allowed in
* [atomic.types.generic]p9.
*
* - It's not obvious whether the 8-bit atomic functions on Windows are always
* inlined or not. If they are not inlined, the corresponding functions in the
* runtime library are not available on Windows XP. This is why we implement
* Atomic<bool> with an underlying type of uint32_t.
*/
template <MemoryOrdering Order>
class Atomic<bool, Order> : protected detail::AtomicBase<uint32_t, Order> {
typedef typename detail::AtomicBase<uint32_t, Order> Base;
public:
constexpr Atomic() : Base() {}
explicit constexpr Atomic(bool aInit) : Base(aInit) {}
// We provide boolean wrappers for the underlying AtomicBase methods.
MOZ_IMPLICIT operator bool() const {
return Base::Intrinsics::load(Base::mValue);
}
bool operator=(bool aVal) { return Base::operator=(aVal); }
bool exchange(bool aVal) { return Base::exchange(aVal); }
bool compareExchange(bool aOldValue, bool aNewValue) {
return Base::compareExchange(aOldValue, aNewValue);
}
private:
Atomic(Atomic& aOther) = delete;
};
} // namespace mozilla
namespace std {
// If you want to atomically swap two atomic values, use exchange().
template <typename T, mozilla::MemoryOrdering Order>
void swap(mozilla::Atomic<T, Order>&, mozilla::Atomic<T, Order>&) = delete;
} // namespace std
#endif /* mozilla_Atomics_h */