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nsMenuBarListener.h
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsMenuBarListener_h
#define nsMenuBarListener_h
#include "mozilla/Attributes.h"
#include "mozilla/EventForwards.h"
#include "nsIDOMEventListener.h"
// X.h defines KeyPress
#ifdef KeyPress
#undef KeyPress
#endif
class nsMenuBarFrame;
class nsIDOMKeyEvent;
namespace mozilla {
namespace dom {
class EventTarget;
} // namespace dom
} // namespace mozilla
/**
* EventListener implementation for menubar.
*/
class nsMenuBarListener final : public nsIDOMEventListener
{
public:
explicit nsMenuBarListener(nsMenuBarFrame* aMenuBarFrame,
nsIContent* aMenuBarContent);
NS_DECL_ISUPPORTS
/**
* nsIDOMEventListener interface method.
*/
NS_IMETHOD HandleEvent(nsIDOMEvent* aEvent) override;
/**
* When mMenuBarFrame is being destroyed, this should be called.
*/
void OnDestroyMenuBarFrame();
static void InitializeStatics();
/**
* GetMenuAccessKey() returns keyCode value of a modifier key which is
* used for accesskey. Returns 0 if the platform doesn't support access key.
*/
static nsresult GetMenuAccessKey(int32_t* aAccessKey);
/**
* IsAccessKeyPressed() returns true if the modifier state of aEvent matches
* the modifier state of access key.
*/
static bool IsAccessKeyPressed(nsIDOMKeyEvent* aEvent);
protected:
virtual ~nsMenuBarListener();
nsresult KeyUp(nsIDOMEvent* aMouseEvent);
nsresult KeyDown(nsIDOMEvent* aMouseEvent);
nsresult KeyPress(nsIDOMEvent* aMouseEvent);
nsresult Blur(nsIDOMEvent* aEvent);
nsresult OnWindowDeactivated(nsIDOMEvent* aEvent);
nsresult MouseDown(nsIDOMEvent* aMouseEvent);
nsresult Fullscreen(nsIDOMEvent* aEvent);
static void InitAccessKey();
static mozilla::Modifiers GetModifiersForAccessKey(nsIDOMKeyEvent* event);
// This should only be called by the nsMenuBarListener during event dispatch,
// thus ensuring that this doesn't get destroyed during the process.
void ToggleMenuActiveState();
bool Destroyed() const { return !mMenuBarFrame; }
// The menu bar object.
nsMenuBarFrame* mMenuBarFrame;
// The event target to listen to the events.
// XXX Should this store this as strong reference? However,
// OnDestroyMenuBarFrame() should be called at destroying mMenuBarFrame.
// So, weak reference must be safe.
mozilla::dom::EventTarget* mEventTarget;
// The top window as EventTarget.
mozilla::dom::EventTarget* mTopWindowEventTarget;
// Whether or not the ALT key is currently down.
bool mAccessKeyDown;
// Whether or not the ALT key down is canceled by other action.
bool mAccessKeyDownCanceled;
// Does the access key by itself focus the menubar?
static bool mAccessKeyFocuses;
// See nsIDOMKeyEvent.h for sample values.
static int32_t mAccessKey;
// Modifier mask for the access key.
static mozilla::Modifiers mAccessKeyMask;
};
#endif // #ifndef nsMenuBarListener_h