forked from mozilla/gecko-dev
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathGLContextEGL.h
144 lines (104 loc) · 4.25 KB
/
GLContextEGL.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GLCONTEXTEGL_H_
#define GLCONTEXTEGL_H_
#include "GLContext.h"
#include "GLLibraryEGL.h"
#include "nsRegion.h"
class gfxASurface;
namespace mozilla {
namespace widget {
class CompositorWidget;
} // namespace widget
namespace gl {
class GLContextEGL : public GLContext {
friend class TextureImageEGL;
static already_AddRefed<GLContextEGL> CreateGLContext(
GLLibraryEGL*, CreateContextFlags flags, const SurfaceCaps& caps,
bool isOffscreen, EGLConfig config, EGLSurface surface,
nsACString* const out_failureId);
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEGL, override)
GLContextEGL(GLLibraryEGL*, CreateContextFlags flags, const SurfaceCaps& caps,
bool isOffscreen, EGLConfig config, EGLSurface surface,
EGLContext context);
~GLContextEGL();
virtual GLContextType GetContextType() const override {
return GLContextType::EGL;
}
static GLContextEGL* Cast(GLContext* gl) {
MOZ_ASSERT(gl->GetContextType() == GLContextType::EGL);
return static_cast<GLContextEGL*>(gl);
}
bool Init() override;
virtual bool IsDoubleBuffered() const override { return mIsDoubleBuffered; }
void SetIsDoubleBuffered(bool aIsDB) { mIsDoubleBuffered = aIsDB; }
virtual bool IsANGLE() const override { return mEgl->IsANGLE(); }
virtual bool IsWARP() const override { return mEgl->IsWARP(); }
virtual bool BindTexImage() override;
virtual bool ReleaseTexImage() override;
void SetEGLSurfaceOverride(EGLSurface surf);
EGLSurface GetEGLSurfaceOverride() { return mSurfaceOverride; }
virtual bool MakeCurrentImpl() const override;
virtual bool IsCurrentImpl() const override;
virtual bool RenewSurface(widget::CompositorWidget* aWidget) override;
virtual void ReleaseSurface() override;
Maybe<SymbolLoader> GetSymbolLoader() const override;
virtual bool SwapBuffers() override;
virtual void SetDamage(const nsIntRegion& aDamageRegion) override;
virtual void GetWSIInfo(nsCString* const out) const override;
// hold a reference to the given surface
// for the lifetime of this context.
void HoldSurface(gfxASurface* aSurf);
EGLSurface GetEGLSurface() const { return mSurface; }
bool BindTex2DOffscreen(GLContext* aOffscreen);
void UnbindTex2DOffscreen(GLContext* aOffscreen);
void BindOffscreenFramebuffer();
void Destroy();
static already_AddRefed<GLContextEGL> CreateEGLPBufferOffscreenContext(
CreateContextFlags flags, const gfx::IntSize& size,
const SurfaceCaps& minCaps, nsACString* const out_FailureId);
#if defined(MOZ_WAYLAND) || defined(MOZ_WIDGET_ANDROID)
static EGLSurface CreateEGLSurfaceForCompositorWidget(
widget::CompositorWidget* aCompositorWidget, const EGLConfig aConfig);
#endif
protected:
friend class GLContextProviderEGL;
friend class GLContextEGLFactory;
virtual void OnMarkDestroyed() override;
public:
const RefPtr<GLLibraryEGL> mEgl;
const EGLConfig mConfig;
const EGLContext mContext;
protected:
EGLSurface mSurface;
const EGLSurface mFallbackSurface;
EGLSurface mSurfaceOverride = EGL_NO_SURFACE;
RefPtr<gfxASurface> mThebesSurface;
bool mBound = false;
bool mIsPBuffer = false;
bool mIsDoubleBuffered = false;
bool mCanBindToTexture = false;
bool mShareWithEGLImage = false;
bool mOwnsContext = true;
nsIntRegion mDamageRegion;
static EGLSurface CreatePBufferSurfaceTryingPowerOfTwo(
GLLibraryEGL*, EGLConfig config, EGLenum bindToTextureFormat,
gfx::IntSize& pbsize);
#if defined(MOZ_WAYLAND)
static EGLSurface CreateWaylandBufferSurface(GLLibraryEGL*, EGLConfig config,
gfx::IntSize& pbsize);
#endif
#if defined(MOZ_WIDGET_ANDROID)
public:
EGLSurface CreateCompatibleSurface(void* aWindow);
#endif // defined(MOZ_WIDGET_ANDROID)
};
bool CreateConfig(GLLibraryEGL*, EGLConfig* config, int32_t depth,
bool enableDepthBuffer);
} // namespace gl
} // namespace mozilla
#endif // GLCONTEXTEGL_H_