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HTMLMediaElement.h
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HTMLMediaElement.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_HTMLMediaElement_h
#define mozilla_dom_HTMLMediaElement_h
#include "nsGenericHTMLElement.h"
#include "AudioChannelService.h"
#include "MediaEventSource.h"
#include "SeekTarget.h"
#include "MediaDecoderOwner.h"
#include "MediaElementEventRunners.h"
#include "MediaPlaybackDelayPolicy.h"
#include "MediaPromiseDefs.h"
#include "TelemetryProbesReporter.h"
#include "nsCycleCollectionParticipant.h"
#include "Visibility.h"
#include "mozilla/CORSMode.h"
#include "DecoderTraits.h"
#include "mozilla/Attributes.h"
#include "mozilla/StateWatching.h"
#include "mozilla/WeakPtr.h"
#include "mozilla/dom/DecoderDoctorNotificationBinding.h"
#include "mozilla/dom/HTMLMediaElementBinding.h"
#include "mozilla/dom/MediaDebugInfoBinding.h"
#include "mozilla/dom/MediaKeys.h"
#include "mozilla/dom/TextTrackManager.h"
#include "nsGkAtoms.h"
#include "PrincipalChangeObserver.h"
#include "nsStubMutationObserver.h"
#include "MediaSegment.h" // for PrincipalHandle, GraphTime
#include <utility>
// X.h on Linux #defines CurrentTime as 0L, so we have to #undef it here.
#ifdef CurrentTime
# undef CurrentTime
#endif
// Define to output information on decoding and painting framerate
/* #define DEBUG_FRAME_RATE 1 */
using nsMediaNetworkState = uint16_t;
using nsMediaReadyState = uint16_t;
using SuspendTypes = uint32_t;
using AudibleChangedReasons = uint32_t;
class nsIStreamListener;
namespace mozilla {
class AbstractThread;
class ChannelMediaDecoder;
class DecoderDoctorDiagnostics;
class DOMMediaStream;
class ErrorResult;
class FirstFrameVideoOutput;
class MediaResource;
class MediaDecoder;
class MediaInputPort;
class MediaTrack;
class MediaTrackGraph;
class MediaStreamWindowCapturer;
struct SharedDummyTrack;
class VideoFrameContainer;
class VideoOutput;
namespace dom {
class HTMLSourceElement;
class MediaKeys;
class TextTrack;
class TimeRanges;
class WakeLock;
class MediaStreamTrack;
class MediaStreamTrackSource;
class MediaTrack;
class VideoStreamTrack;
} // namespace dom
} // namespace mozilla
class AudioDeviceInfo;
class nsIChannel;
class nsIHttpChannel;
class nsILoadGroup;
class nsIRunnable;
class nsISerialEventTarget;
class nsITimer;
class nsRange;
namespace mozilla::dom {
// Number of milliseconds between timeupdate events as defined by spec
#define TIMEUPDATE_MS 250
class MediaError;
class MediaSource;
class PlayPromise;
class Promise;
class TextTrackList;
class AudioTrackList;
class VideoTrackList;
enum class StreamCaptureType : uint8_t { CAPTURE_ALL_TRACKS, CAPTURE_AUDIO };
enum class StreamCaptureBehavior : uint8_t {
CONTINUE_WHEN_ENDED,
FINISH_WHEN_ENDED
};
class HTMLMediaElement : public nsGenericHTMLElement,
public MediaDecoderOwner,
public PrincipalChangeObserver<MediaStreamTrack>,
public SupportsWeakPtr,
public nsStubMutationObserver,
public TelemetryProbesReporterOwner {
public:
using TimeStamp = mozilla::TimeStamp;
using ImageContainer = mozilla::layers::ImageContainer;
using VideoFrameContainer = mozilla::VideoFrameContainer;
using MediaResource = mozilla::MediaResource;
using MediaDecoderOwner = mozilla::MediaDecoderOwner;
using MetadataTags = mozilla::MetadataTags;
// Helper struct to keep track of the MediaStreams returned by
// mozCaptureStream(). For each OutputMediaStream, dom::MediaTracks get
// captured into MediaStreamTracks which get added to
// OutputMediaStream::mStream.
struct OutputMediaStream {
OutputMediaStream(RefPtr<DOMMediaStream> aStream, bool aCapturingAudioOnly,
bool aFinishWhenEnded);
~OutputMediaStream();
RefPtr<DOMMediaStream> mStream;
nsTArray<RefPtr<MediaStreamTrack>> mLiveTracks;
const bool mCapturingAudioOnly;
const bool mFinishWhenEnded;
// If mFinishWhenEnded is true, this is the URI of the first resource
// mStream got tracks for.
nsCOMPtr<nsIURI> mFinishWhenEndedLoadingSrc;
// If mFinishWhenEnded is true, this is the first MediaStream mStream got
// tracks for.
RefPtr<DOMMediaStream> mFinishWhenEndedAttrStream;
// If mFinishWhenEnded is true, this is the MediaSource being played.
RefPtr<MediaSource> mFinishWhenEndedMediaSource;
};
NS_DECL_NSIMUTATIONOBSERVER_CONTENTREMOVED
CORSMode GetCORSMode() { return mCORSMode; }
explicit HTMLMediaElement(
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
void Init();
// `eMandatory`: `timeupdate` occurs according to the spec requirement.
// Eg.
// https://html.spec.whatwg.org/multipage/media.html#seeking:event-media-timeupdate
// `ePeriodic` : `timeupdate` occurs regularly and should follow the rule
// of not dispatching that event within 250 ms. Eg.
// https://html.spec.whatwg.org/multipage/media.html#offsets-into-the-media-resource:event-media-timeupdate
enum class TimeupdateType : bool {
eMandatory = false,
ePeriodic = true,
};
// This is used for event runner creation. Currently only timeupdate needs
// that, but it can be used to extend for other events in the future if
// necessary.
enum class EventFlag : uint8_t {
eNone = 0,
eMandatory = 1,
};
/**
* This is used when the browser is constructing a video element to play
* a channel that we've already started loading. The src attribute and
* <source> children are ignored.
* @param aChannel the channel to use
* @param aListener returns a stream listener that should receive
* notifications for the stream
*/
nsresult LoadWithChannel(nsIChannel* aChannel, nsIStreamListener** aListener);
// nsISupports
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLMediaElement,
nsGenericHTMLElement)
NS_IMPL_FROMNODE_HELPER(HTMLMediaElement,
IsAnyOfHTMLElements(nsGkAtoms::video,
nsGkAtoms::audio))
NS_DECL_ADDSIZEOFEXCLUDINGTHIS
// EventTarget
void GetEventTargetParent(EventChainPreVisitor& aVisitor) override;
void NodeInfoChanged(Document* aOldDoc) override;
virtual bool ParseAttribute(int32_t aNamespaceID, nsAtom* aAttribute,
const nsAString& aValue,
nsIPrincipal* aMaybeScriptedPrincipal,
nsAttrValue& aResult) override;
virtual nsresult BindToTree(BindContext&, nsINode& aParent) override;
virtual void UnbindFromTree(bool aNullParent = true) override;
virtual void DoneCreatingElement() override;
virtual bool IsHTMLFocusable(bool aWithMouse, bool* aIsFocusable,
int32_t* aTabIndex) override;
virtual int32_t TabIndexDefault() override;
// Called by the video decoder object, on the main thread,
// when it has read the metadata containing video dimensions,
// etc.
virtual void MetadataLoaded(const MediaInfo* aInfo,
UniquePtr<const MetadataTags> aTags) final;
// Called by the decoder object, on the main thread,
// when it has read the first frame of the video or audio.
void FirstFrameLoaded() final;
// Called by the video decoder object, on the main thread,
// when the resource has a network error during loading.
void NetworkError(const MediaResult& aError) final;
// Called by the video decoder object, on the main thread, when the
// resource has a decode error during metadata loading or decoding.
void DecodeError(const MediaResult& aError) final;
// Called by the decoder object, on the main thread, when the
// resource has a decode issue during metadata loading or decoding, but can
// continue decoding.
void DecodeWarning(const MediaResult& aError) final;
// Return true if error attribute is not null.
bool HasError() const final;
// Called by the video decoder object, on the main thread, when the
// resource load has been cancelled.
void LoadAborted() final;
// Called by the video decoder object, on the main thread,
// when the video playback has ended.
void PlaybackEnded() final;
// Called by the video decoder object, on the main thread,
// when the resource has started seeking.
void SeekStarted() final;
// Called by the video decoder object, on the main thread,
// when the resource has completed seeking.
void SeekCompleted() final;
// Called by the video decoder object, on the main thread,
// when the resource has aborted seeking.
void SeekAborted() final;
// Called by the media stream, on the main thread, when the download
// has been suspended by the cache or because the element itself
// asked the decoder to suspend the download.
void DownloadSuspended() final;
// Called by the media stream, on the main thread, when the download
// has been resumed by the cache or because the element itself
// asked the decoder to resumed the download.
void DownloadResumed();
// Called to indicate the download is progressing.
void DownloadProgressed() final;
// Called by the media decoder to indicate whether the media cache has
// suspended the channel.
void NotifySuspendedByCache(bool aSuspendedByCache) final;
// Return true if the media element is actually invisible to users.
bool IsActuallyInvisible() const override;
// Return true if the element is in the view port.
bool IsInViewPort() const;
// Called by the media decoder and the video frame to get the
// ImageContainer containing the video data.
VideoFrameContainer* GetVideoFrameContainer() final;
layers::ImageContainer* GetImageContainer();
/**
* Call this to reevaluate whether we should start/stop due to our owner
* document being active, inactive, visible or hidden.
*/
void NotifyOwnerDocumentActivityChanged();
// Called when the media element enters or leaves the fullscreen.
void NotifyFullScreenChanged();
bool IsInFullScreen() const;
// From PrincipalChangeObserver<MediaStreamTrack>.
void PrincipalChanged(MediaStreamTrack* aTrack) override;
void UpdateSrcStreamVideoPrincipal(const PrincipalHandle& aPrincipalHandle);
// Called after the MediaStream we're playing rendered a frame to aContainer
// with a different principalHandle than the previous frame.
void PrincipalHandleChangedForVideoFrameContainer(
VideoFrameContainer* aContainer,
const PrincipalHandle& aNewPrincipalHandle) override;
// Dispatch events
void DispatchAsyncEvent(const nsAString& aName) final;
void DispatchAsyncEvent(RefPtr<nsMediaEventRunner> aRunner);
// Triggers a recomputation of readyState.
void UpdateReadyState() override {
mWatchManager.ManualNotify(&HTMLMediaElement::UpdateReadyStateInternal);
}
// Dispatch events that were raised while in the bfcache
nsresult DispatchPendingMediaEvents();
// Return true if we can activate autoplay assuming enough data has arrived.
// https://html.spec.whatwg.org/multipage/media.html#eligible-for-autoplay
bool IsEligibleForAutoplay();
// Notify that state has changed that might cause an autoplay element to
// start playing.
// If the element is 'autoplay' and is ready to play back (not paused,
// autoplay pref enabled, etc), it should start playing back.
void CheckAutoplayDataReady();
void RunAutoplay();
// Check if the media element had crossorigin set when loading started
bool ShouldCheckAllowOrigin();
// Returns true if the currently loaded resource is CORS same-origin with
// respect to the document.
bool IsCORSSameOrigin();
// Is the media element potentially playing as defined by the HTML 5
// specification.
// http://www.whatwg.org/specs/web-apps/current-work/#potentially-playing
bool IsPotentiallyPlaying() const;
// Has playback ended as defined by the HTML 5 specification.
// http://www.whatwg.org/specs/web-apps/current-work/#ended
bool IsPlaybackEnded() const;
// principal of the currently playing resource. Anything accessing the
// contents of this element must have a principal that subsumes this
// principal. Returns null if nothing is playing.
already_AddRefed<nsIPrincipal> GetCurrentPrincipal();
// Return true if the loading of this resource required cross-origin
// redirects.
bool HadCrossOriginRedirects();
bool ShouldResistFingerprinting(RFPTarget aTarget) const override;
// Principal of the currently playing video resource. Anything accessing the
// image container of this element must have a principal that subsumes this
// principal. If there are no live video tracks but content has been rendered
// to the image container, we return the last video principal we had. Should
// the image container be empty with no live video tracks, we return nullptr.
already_AddRefed<nsIPrincipal> GetCurrentVideoPrincipal();
// called to notify that the principal of the decoder's media resource has
// changed.
void NotifyDecoderPrincipalChanged() final;
void GetEMEInfo(dom::EMEDebugInfo& aInfo);
// Update the visual size of the media. Called from the decoder on the
// main thread when/if the size changes.
virtual void UpdateMediaSize(const nsIntSize& aSize);
void Invalidate(ImageSizeChanged aImageSizeChanged,
const Maybe<nsIntSize>& aNewIntrinsicSize,
ForceInvalidate aForceInvalidate) override;
// Returns the CanPlayStatus indicating if we can handle the
// full MIME type including the optional codecs parameter.
static CanPlayStatus GetCanPlay(const nsAString& aType,
DecoderDoctorDiagnostics* aDiagnostics);
/**
* Called when a child source element is added to this media element. This
* may queue a task to run the select resource algorithm if appropriate.
*/
void NotifyAddedSource();
/**
* Called when there's been an error fetching the resource. This decides
* whether it's appropriate to fire an error event.
*/
void NotifyLoadError(const nsACString& aErrorDetails = nsCString());
/**
* Called by one of our associated MediaTrackLists (audio/video) when a
* MediaTrack is added.
*/
void NotifyMediaTrackAdded(dom::MediaTrack* aTrack);
/**
* Called by one of our associated MediaTrackLists (audio/video) when a
* MediaTrack is removed.
*/
void NotifyMediaTrackRemoved(dom::MediaTrack* aTrack);
/**
* Called by one of our associated MediaTrackLists (audio/video) when an
* AudioTrack is enabled or a VideoTrack is selected.
*/
void NotifyMediaTrackEnabled(dom::MediaTrack* aTrack);
/**
* Called by one of our associated MediaTrackLists (audio/video) when an
* AudioTrack is disabled or a VideoTrack is unselected.
*/
void NotifyMediaTrackDisabled(dom::MediaTrack* aTrack);
/**
* Returns the current load ID. Asynchronous events store the ID that was
* current when they were enqueued, and if it has changed when they come to
* fire, they consider themselves cancelled, and don't fire.
*/
uint32_t GetCurrentLoadID() const { return mCurrentLoadID; }
/**
* Returns the load group for this media element's owner document.
* XXX XBL2 issue.
*/
already_AddRefed<nsILoadGroup> GetDocumentLoadGroup();
/**
* Returns true if the media has played or completed a seek.
* Used by video frame to determine whether to paint the poster.
*/
bool GetPlayedOrSeeked() const { return mHasPlayedOrSeeked; }
nsresult CopyInnerTo(Element* aDest);
/**
* Sets the Accept header on the HTTP channel to the required
* video or audio MIME types.
*/
virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) = 0;
/**
* Sets the required request headers on the HTTP channel for
* video or audio requests.
*/
void SetRequestHeaders(nsIHttpChannel* aChannel);
/**
* Asynchronously awaits a stable state, whereupon aRunnable runs on the main
* thread. This adds an event which run aRunnable to the appshell's list of
* sections synchronous the next time control returns to the event loop.
*/
void RunInStableState(nsIRunnable* aRunnable);
/**
* Fires a timeupdate event. If aPeriodic is true, the event will only
* be fired if we've not fired a timeupdate event (for any reason) in the
* last 250ms, as required by the spec when the current time is periodically
* increasing during playback.
*/
void FireTimeUpdate(TimeupdateType aType);
void MaybeQueueTimeupdateEvent() final {
FireTimeUpdate(TimeupdateType::ePeriodic);
}
const TimeStamp& LastTimeupdateDispatchTime() const;
void UpdateLastTimeupdateDispatchTime();
// WebIDL
MediaError* GetError() const;
void GetSrc(nsAString& aSrc) { GetURIAttr(nsGkAtoms::src, nullptr, aSrc); }
void SetSrc(const nsAString& aSrc, ErrorResult& aError) {
SetHTMLAttr(nsGkAtoms::src, aSrc, aError);
}
void SetSrc(const nsAString& aSrc, nsIPrincipal* aTriggeringPrincipal,
ErrorResult& aError) {
SetHTMLAttr(nsGkAtoms::src, aSrc, aTriggeringPrincipal, aError);
}
void GetCurrentSrc(nsAString& aCurrentSrc);
void GetCrossOrigin(nsAString& aResult) {
// Null for both missing and invalid defaults is ok, since we
// always parse to an enum value, so we don't need an invalid
// default, and we _want_ the missing default to be null.
GetEnumAttr(nsGkAtoms::crossorigin, nullptr, aResult);
}
void SetCrossOrigin(const nsAString& aCrossOrigin, ErrorResult& aError) {
SetOrRemoveNullableStringAttr(nsGkAtoms::crossorigin, aCrossOrigin, aError);
}
uint16_t NetworkState() const { return mNetworkState; }
void NotifyXPCOMShutdown() final;
// Called by media decoder when the audible state changed or when input is
// a media stream.
void SetAudibleState(bool aAudible) final;
// Notify agent when the MediaElement changes its audible state.
void NotifyAudioPlaybackChanged(AudibleChangedReasons aReason);
void GetPreload(nsAString& aValue) {
if (mSrcAttrStream) {
nsGkAtoms::none->ToString(aValue);
return;
}
GetEnumAttr(nsGkAtoms::preload, nullptr, aValue);
}
void SetPreload(const nsAString& aValue, ErrorResult& aRv) {
if (mSrcAttrStream) {
return;
}
SetHTMLAttr(nsGkAtoms::preload, aValue, aRv);
}
already_AddRefed<TimeRanges> Buffered() const;
void Load();
void CanPlayType(const nsAString& aType, nsAString& aResult);
uint16_t ReadyState() const { return mReadyState; }
bool Seeking() const;
double CurrentTime() const;
void SetCurrentTime(double aCurrentTime, ErrorResult& aRv);
void SetCurrentTime(double aCurrentTime) {
SetCurrentTime(aCurrentTime, IgnoreErrors());
}
void FastSeek(double aTime, ErrorResult& aRv);
already_AddRefed<Promise> SeekToNextFrame(ErrorResult& aRv);
double Duration() const;
bool HasAudio() const { return mMediaInfo.HasAudio(); }
virtual bool IsVideo() const { return false; }
bool HasVideo() const { return mMediaInfo.HasVideo(); }
bool IsEncrypted() const override { return mIsEncrypted; }
bool Paused() const { return mPaused; }
double DefaultPlaybackRate() const {
if (mSrcAttrStream) {
return 1.0;
}
return mDefaultPlaybackRate;
}
void SetDefaultPlaybackRate(double aDefaultPlaybackRate, ErrorResult& aRv);
double PlaybackRate() const {
if (mSrcAttrStream) {
return 1.0;
}
return mPlaybackRate;
}
void SetPlaybackRate(double aPlaybackRate, ErrorResult& aRv);
already_AddRefed<TimeRanges> Played();
already_AddRefed<TimeRanges> Seekable() const;
bool Ended();
bool Autoplay() const { return GetBoolAttr(nsGkAtoms::autoplay); }
void SetAutoplay(bool aValue, ErrorResult& aRv) {
SetHTMLBoolAttr(nsGkAtoms::autoplay, aValue, aRv);
}
bool Loop() const { return GetBoolAttr(nsGkAtoms::loop); }
void SetLoop(bool aValue, ErrorResult& aRv) {
SetHTMLBoolAttr(nsGkAtoms::loop, aValue, aRv);
}
already_AddRefed<Promise> Play(ErrorResult& aRv);
void Play() {
IgnoredErrorResult dummy;
RefPtr<Promise> toBeIgnored = Play(dummy);
}
void Pause(ErrorResult& aRv);
void Pause() { Pause(IgnoreErrors()); }
bool Controls() const { return GetBoolAttr(nsGkAtoms::controls); }
void SetControls(bool aValue, ErrorResult& aRv) {
SetHTMLBoolAttr(nsGkAtoms::controls, aValue, aRv);
}
double Volume() const { return mVolume; }
void SetVolume(double aVolume, ErrorResult& aRv);
bool Muted() const { return mMuted & MUTED_BY_CONTENT; }
void SetMuted(bool aMuted);
bool DefaultMuted() const { return GetBoolAttr(nsGkAtoms::muted); }
void SetDefaultMuted(bool aMuted, ErrorResult& aRv) {
SetHTMLBoolAttr(nsGkAtoms::muted, aMuted, aRv);
}
bool MozAllowCasting() const { return mAllowCasting; }
void SetMozAllowCasting(bool aShow) { mAllowCasting = aShow; }
bool MozIsCasting() const { return mIsCasting; }
void SetMozIsCasting(bool aShow) { mIsCasting = aShow; }
// Returns whether a call to Play() would be rejected with NotAllowedError.
// This assumes "worst case" for unknowns. So if prompting for permission is
// enabled and no permission is stored, this behaves as if the user would
// opt to block.
bool AllowedToPlay() const;
already_AddRefed<MediaSource> GetMozMediaSourceObject() const;
// Returns a promise which will be resolved after collecting debugging
// data from decoder/reader/MDSM. Used for debugging purposes.
already_AddRefed<Promise> MozRequestDebugInfo(ErrorResult& aRv);
// Enables DecoderDoctorLogger logging. Used for debugging purposes.
static void MozEnableDebugLog(const GlobalObject&);
// Returns a promise which will be resolved after collecting debugging
// log associated with this element. Used for debugging purposes.
already_AddRefed<Promise> MozRequestDebugLog(ErrorResult& aRv);
// For use by mochitests. Enabling pref "media.test.video-suspend"
void SetVisible(bool aVisible);
// For use by mochitests. Enabling pref "media.test.video-suspend"
bool HasSuspendTaint() const;
// For use by mochitests.
bool IsVideoDecodingSuspended() const;
// These functions return accumulated time, which are used for the telemetry
// usage. Return -1 for error.
double TotalVideoPlayTime() const;
double TotalVideoHDRPlayTime() const;
double VisiblePlayTime() const;
double InvisiblePlayTime() const;
double VideoDecodeSuspendedTime() const;
double TotalAudioPlayTime() const;
double AudiblePlayTime() const;
double InaudiblePlayTime() const;
double MutedPlayTime() const;
// Test methods for decoder doctor.
void SetFormatDiagnosticsReportForMimeType(const nsAString& aMimeType,
DecoderDoctorReportType aType);
void SetDecodeError(const nsAString& aError, ErrorResult& aRv);
void SetAudioSinkFailedStartup();
// Synchronously, return the next video frame and mark the element unable to
// participate in decode suspending.
//
// This function is synchronous for cases where decoding has been suspended
// and JS needs a frame to use in, eg., nsLayoutUtils::SurfaceFromElement()
// via drawImage().
already_AddRefed<layers::Image> GetCurrentImage();
already_AddRefed<DOMMediaStream> GetSrcObject() const;
void SetSrcObject(DOMMediaStream& aValue);
void SetSrcObject(DOMMediaStream* aValue);
bool PreservesPitch() const { return mPreservesPitch; }
void SetPreservesPitch(bool aPreservesPitch);
MediaKeys* GetMediaKeys() const;
already_AddRefed<Promise> SetMediaKeys(MediaKeys* mediaKeys,
ErrorResult& aRv);
mozilla::dom::EventHandlerNonNull* GetOnencrypted();
void SetOnencrypted(mozilla::dom::EventHandlerNonNull* aCallback);
mozilla::dom::EventHandlerNonNull* GetOnwaitingforkey();
void SetOnwaitingforkey(mozilla::dom::EventHandlerNonNull* aCallback);
void DispatchEncrypted(const nsTArray<uint8_t>& aInitData,
const nsAString& aInitDataType) override;
bool IsEventAttributeNameInternal(nsAtom* aName) override;
bool ContainsRestrictedContent() const;
void NotifyWaitingForKey() override;
already_AddRefed<DOMMediaStream> CaptureAudio(ErrorResult& aRv,
MediaTrackGraph* aGraph);
already_AddRefed<DOMMediaStream> MozCaptureStream(ErrorResult& aRv);
already_AddRefed<DOMMediaStream> MozCaptureStreamUntilEnded(ErrorResult& aRv);
bool MozAudioCaptured() const { return mAudioCaptured; }
void MozGetMetadata(JSContext* aCx, JS::MutableHandle<JSObject*> aResult,
ErrorResult& aRv);
double MozFragmentEnd();
AudioTrackList* AudioTracks();
VideoTrackList* VideoTracks();
TextTrackList* GetTextTracks();
already_AddRefed<TextTrack> AddTextTrack(TextTrackKind aKind,
const nsAString& aLabel,
const nsAString& aLanguage);
void AddTextTrack(TextTrack* aTextTrack) {
GetOrCreateTextTrackManager()->AddTextTrack(aTextTrack);
}
void RemoveTextTrack(TextTrack* aTextTrack, bool aPendingListOnly = false) {
if (mTextTrackManager) {
mTextTrackManager->RemoveTextTrack(aTextTrack, aPendingListOnly);
}
}
void NotifyCueAdded(TextTrackCue& aCue) {
if (mTextTrackManager) {
mTextTrackManager->NotifyCueAdded(aCue);
}
}
void NotifyCueRemoved(TextTrackCue& aCue) {
if (mTextTrackManager) {
mTextTrackManager->NotifyCueRemoved(aCue);
}
}
void NotifyCueUpdated(TextTrackCue* aCue) {
if (mTextTrackManager) {
mTextTrackManager->NotifyCueUpdated(aCue);
}
}
void NotifyCueDisplayStatesChanged();
bool IsBlessed() const { return mIsBlessed; }
// A method to check whether we are currently playing.
bool IsCurrentlyPlaying() const;
// Returns true if the media element is being destroyed. Used in
// dormancy checks to prevent dormant processing for an element
// that will soon be gone.
bool IsBeingDestroyed();
virtual void OnVisibilityChange(Visibility aNewVisibility);
// Begin testing only methods
float ComputedVolume() const;
bool ComputedMuted() const;
// Return true if the media has been suspended media due to an inactive
// document or prohibiting by the docshell.
bool IsSuspendedByInactiveDocOrDocShell() const;
// End testing only methods
void SetMediaInfo(const MediaInfo& aInfo);
MediaInfo GetMediaInfo() const override;
// Gives access to the decoder's frame statistics, if present.
FrameStatistics* GetFrameStatistics() const override;
void DispatchAsyncTestingEvent(const nsAString& aName) override;
AbstractThread* AbstractMainThread() const final;
// Log the usage of a {visible / invisible} video element as
// the source of {drawImage(), createPattern(), createImageBitmap() and
// captureStream()} APIs. This function can be used to collect telemetries for
// bug 1352007.
enum class CallerAPI {
DRAW_IMAGE,
CREATE_PATTERN,
CREATE_IMAGEBITMAP,
CAPTURE_STREAM,
CREATE_VIDEOFRAME,
};
void LogVisibility(CallerAPI aAPI);
Document* GetDocument() const override;
already_AddRefed<GMPCrashHelper> CreateGMPCrashHelper() override;
// Set the sink id (of the output device) that the audio will play. If aSinkId
// is empty the default device will be set.
already_AddRefed<Promise> SetSinkId(const nsAString& aSinkId,
ErrorResult& aRv);
// Get the sink id of the device that audio is being played. Initial value is
// empty and the default device is being used.
void GetSinkId(nsString& aSinkId) const {
MOZ_ASSERT(NS_IsMainThread());
aSinkId = mSink.first;
}
// This is used to notify MediaElementAudioSourceNode that media element is
// allowed to play when media element is used as a source for web audio, so
// that we can start AudioContext if it was not allowed to start.
RefPtr<GenericNonExclusivePromise> GetAllowedToPlayPromise();
bool GetShowPosterFlag() const { return mShowPoster; }
bool IsAudible() const;
// Return key system in use if we have one, otherwise return nothing.
Maybe<nsAutoString> GetKeySystem() const override;
protected:
virtual ~HTMLMediaElement();
class AudioChannelAgentCallback;
class ChannelLoader;
class ErrorSink;
class MediaElementTrackSource;
class MediaLoadListener;
class MediaStreamRenderer;
class MediaStreamTrackListener;
class ShutdownObserver;
class TitleChangeObserver;
class MediaControlKeyListener;
MediaDecoderOwner::NextFrameStatus NextFrameStatus();
void SetDecoder(MediaDecoder* aDecoder);
void PlayInternal(bool aHandlingUserInput);
// See spec, https://html.spec.whatwg.org/#internal-pause-steps
void PauseInternal();
/** Use this method to change the mReadyState member, so required
* events can be fired.
*/
void ChangeReadyState(nsMediaReadyState aState);
/**
* Use this method to change the mNetworkState member, so required
* actions will be taken during the transition.
*/
void ChangeNetworkState(nsMediaNetworkState aState);
/**
* The MediaElement will be responsible for creating and releasing the audio
* wakelock depending on the playing and audible state.
*/
virtual void WakeLockRelease();
virtual void UpdateWakeLock();
void CreateAudioWakeLockIfNeeded();
void ReleaseAudioWakeLockIfExists();
RefPtr<WakeLock> mWakeLock;
/**
* Logs a warning message to the web console to report various failures.
* aMsg is the localized message identifier, aParams is the parameters to
* be substituted into the localized message, and aParamCount is the number
* of parameters in aParams.
*/
void ReportLoadError(const char* aMsg, const nsTArray<nsString>& aParams =
nsTArray<nsString>());
/**
* Log message to web console.
*/
void ReportToConsole(
uint32_t aErrorFlags, const char* aMsg,
const nsTArray<nsString>& aParams = nsTArray<nsString>()) const;
/**
* Changes mHasPlayedOrSeeked to aValue. If mHasPlayedOrSeeked changes
* we'll force a reflow so that the video frame gets reflowed to reflect
* the poster hiding or showing immediately.
*/
void SetPlayedOrSeeked(bool aValue);
/**
* Initialize the media element for playback of aStream
*/
void SetupSrcMediaStreamPlayback(DOMMediaStream* aStream);
/**
* Stop playback on mSrcStream.
*/
void EndSrcMediaStreamPlayback();
/**
* Ensure we're playing mSrcStream if and only if we're not paused.
*/
enum { REMOVING_SRC_STREAM = 0x1 };
void UpdateSrcMediaStreamPlaying(uint32_t aFlags = 0);
/**
* Ensure currentTime progresses if and only if we're potentially playing
* mSrcStream. Called by the watch manager while we're playing mSrcStream, and
* one of the inputs to the potentially playing algorithm changes.
*/
void UpdateSrcStreamPotentiallyPlaying();
/**
* mSrcStream's graph's CurrentTime() has been updated. It might be time to
* fire "timeupdate".
*/
void UpdateSrcStreamTime();
/**
* Called after a tail dispatch when playback of mSrcStream ended, to comply
* with the spec where we must start reporting true for the ended attribute
* after the event loop returns to step 1. A MediaStream could otherwise be
* manipulated to end a HTMLMediaElement synchronously.
*/
void UpdateSrcStreamReportPlaybackEnded();
/**
* Called by our DOMMediaStream::TrackListener when a new MediaStreamTrack has
* been added to the playback stream of |mSrcStream|.
*/
void NotifyMediaStreamTrackAdded(const RefPtr<MediaStreamTrack>& aTrack);
/**
* Called by our DOMMediaStream::TrackListener when a MediaStreamTrack in
* |mSrcStream|'s playback stream has ended.
*/
void NotifyMediaStreamTrackRemoved(const RefPtr<MediaStreamTrack>& aTrack);
/**
* Convenience method to get in a single list all enabled AudioTracks and, if
* this is a video element, the selected VideoTrack.
*/
void GetAllEnabledMediaTracks(nsTArray<RefPtr<MediaTrack>>& aTracks);
/**
* Enables or disables all tracks forwarded from mSrcStream to all
* OutputMediaStreams. We do this for muting the tracks when pausing,
* and unmuting when playing the media element again.
*/
void SetCapturedOutputStreamsEnabled(bool aEnabled);
/**
* Returns true if output tracks should be muted, based on the state of this
* media element.
*/
enum class OutputMuteState { Muted, Unmuted };
OutputMuteState OutputTracksMuted();
/**
* Sets the muted state of all output track sources. They are muted when we're
* paused and unmuted otherwise.
*/
void UpdateOutputTracksMuting();
/**
* Create a new MediaStreamTrack for the TrackSource corresponding to aTrack
* and add it to the DOMMediaStream in aOutputStream. This automatically sets
* the output track to enabled or disabled depending on our current playing
* state.
*/
enum class AddTrackMode { ASYNC, SYNC };
void AddOutputTrackSourceToOutputStream(
MediaElementTrackSource* aSource, OutputMediaStream& aOutputStream,
AddTrackMode aMode = AddTrackMode::ASYNC);
/**
* Creates output track sources when this media element is captured, tracks
* exist, playback is not ended and readyState is >= HAVE_METADATA.
*/
void UpdateOutputTrackSources();
/**
* Returns an DOMMediaStream containing the played contents of this
* element. When aBehavior is FINISH_WHEN_ENDED, when this element ends
* playback we will finish the stream and not play any more into it. When
* aType is CONTINUE_WHEN_ENDED, ending playback does not finish the stream.
* The stream will never finish.
*
* When aType is CAPTURE_AUDIO, we stop playout of audio and instead route it