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nsCSSClipPathInstance.cpp
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nsCSSClipPathInstance.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Main header first:
#include "nsCSSClipPathInstance.h"
#include "mozilla/dom/SVGElement.h"
#include "mozilla/dom/SVGPathData.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/PathHelpers.h"
#include "mozilla/ShapeUtils.h"
#include "nsSVGUtils.h"
#include "gfx2DGlue.h"
#include "gfxContext.h"
#include "gfxPlatform.h"
#include "nsCSSRendering.h"
#include "nsIFrame.h"
#include "nsLayoutUtils.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::gfx;
/* static*/
void nsCSSClipPathInstance::ApplyBasicShapeOrPathClip(
gfxContext& aContext, nsIFrame* aFrame, const gfxMatrix& aTransform) {
auto& clipPathStyle = aFrame->StyleSVGReset()->mClipPath;
#ifdef DEBUG
StyleShapeSourceType type = clipPathStyle.GetType();
MOZ_ASSERT(type == StyleShapeSourceType::Shape ||
type == StyleShapeSourceType::Box ||
type == StyleShapeSourceType::Path,
"This is used with basic-shape, geometry-box, and path() only");
#endif
nsCSSClipPathInstance instance(aFrame, clipPathStyle);
aContext.NewPath();
RefPtr<Path> path =
instance.CreateClipPath(aContext.GetDrawTarget(), aTransform);
aContext.SetPath(path);
aContext.Clip();
}
/* static*/
bool nsCSSClipPathInstance::HitTestBasicShapeOrPathClip(
nsIFrame* aFrame, const gfxPoint& aPoint) {
auto& clipPathStyle = aFrame->StyleSVGReset()->mClipPath;
StyleShapeSourceType type = clipPathStyle.GetType();
MOZ_ASSERT(type != StyleShapeSourceType::None, "unexpected none value");
// In the future nsCSSClipPathInstance may handle <clipPath> references as
// well. For the time being return early.
if (type == StyleShapeSourceType::Image) {
return false;
}
nsCSSClipPathInstance instance(aFrame, clipPathStyle);
RefPtr<DrawTarget> drawTarget =
gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
RefPtr<Path> path = instance.CreateClipPath(
drawTarget, nsSVGUtils::GetCSSPxToDevPxMatrix(aFrame));
float pixelRatio = float(AppUnitsPerCSSPixel()) /
aFrame->PresContext()->AppUnitsPerDevPixel();
return path->ContainsPoint(ToPoint(aPoint) * pixelRatio, Matrix());
}
/* static */
Rect nsCSSClipPathInstance::GetBoundingRectForBasicShapeOrPathClip(
nsIFrame* aFrame, const StyleShapeSource& aClipPathStyle) {
MOZ_ASSERT(aClipPathStyle.GetType() == StyleShapeSourceType::Shape ||
aClipPathStyle.GetType() == StyleShapeSourceType::Box ||
aClipPathStyle.GetType() == StyleShapeSourceType::Path);
nsCSSClipPathInstance instance(aFrame, aClipPathStyle);
RefPtr<DrawTarget> drawTarget =
gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
RefPtr<Path> path = instance.CreateClipPath(
drawTarget, nsSVGUtils::GetCSSPxToDevPxMatrix(aFrame));
return path->GetBounds();
}
already_AddRefed<Path> nsCSSClipPathInstance::CreateClipPath(
DrawTarget* aDrawTarget, const gfxMatrix& aTransform) {
if (mClipPathStyle.GetType() == StyleShapeSourceType::Path) {
return CreateClipPathPath(aDrawTarget);
}
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
nsRect r = nsLayoutUtils::ComputeGeometryBox(
mTargetFrame, mClipPathStyle.GetReferenceBox());
gfxRect rr(r.x, r.y, r.width, r.height);
rr.Scale(1.0 / AppUnitsPerCSSPixel());
rr = aTransform.TransformRect(rr);
rr.Scale(appUnitsPerDevPixel);
rr.Round();
r = nsRect(int(rr.x), int(rr.y), int(rr.width), int(rr.height));
if (mClipPathStyle.GetType() == StyleShapeSourceType::Box) {
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
AppendRectToPath(builder, NSRectToRect(r, appUnitsPerDevPixel), true);
return builder->Finish();
}
MOZ_ASSERT(mClipPathStyle.GetType() == StyleShapeSourceType::Shape);
r = ToAppUnits(r.ToNearestPixels(appUnitsPerDevPixel), appUnitsPerDevPixel);
const auto& basicShape = mClipPathStyle.BasicShape();
switch (basicShape.tag) {
case StyleBasicShape::Tag::Circle:
return CreateClipPathCircle(aDrawTarget, r);
case StyleBasicShape::Tag::Ellipse:
return CreateClipPathEllipse(aDrawTarget, r);
case StyleBasicShape::Tag::Polygon:
return CreateClipPathPolygon(aDrawTarget, r);
case StyleBasicShape::Tag::Inset:
return CreateClipPathInset(aDrawTarget, r);
break;
default:
MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Unexpected shape type");
}
// Return an empty Path:
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
return builder->Finish();
}
already_AddRefed<Path> nsCSSClipPathInstance::CreateClipPathCircle(
DrawTarget* aDrawTarget, const nsRect& aRefBox) {
const auto& basicShape = mClipPathStyle.BasicShape();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
nsPoint center =
ShapeUtils::ComputeCircleOrEllipseCenter(basicShape, aRefBox);
nscoord r = ShapeUtils::ComputeCircleRadius(basicShape, center, aRefBox);
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
builder->Arc(Point(center.x, center.y) / appUnitsPerDevPixel,
r / appUnitsPerDevPixel, 0, Float(2 * M_PI));
builder->Close();
return builder->Finish();
}
already_AddRefed<Path> nsCSSClipPathInstance::CreateClipPathEllipse(
DrawTarget* aDrawTarget, const nsRect& aRefBox) {
const auto& basicShape = mClipPathStyle.BasicShape();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
nsPoint center =
ShapeUtils::ComputeCircleOrEllipseCenter(basicShape, aRefBox);
nsSize radii = ShapeUtils::ComputeEllipseRadii(basicShape, center, aRefBox);
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
EllipseToBezier(builder.get(),
Point(center.x, center.y) / appUnitsPerDevPixel,
Size(radii.width, radii.height) / appUnitsPerDevPixel);
builder->Close();
return builder->Finish();
}
already_AddRefed<Path> nsCSSClipPathInstance::CreateClipPathPolygon(
DrawTarget* aDrawTarget, const nsRect& aRefBox) {
const auto& basicShape = mClipPathStyle.BasicShape();
auto fillRule = basicShape.AsPolygon().fill == StyleFillRule::Nonzero
? FillRule::FILL_WINDING
: FillRule::FILL_EVEN_ODD;
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder(fillRule);
nsTArray<nsPoint> vertices =
ShapeUtils::ComputePolygonVertices(basicShape, aRefBox);
if (vertices.IsEmpty()) {
MOZ_ASSERT_UNREACHABLE(
"ComputePolygonVertices() should've given us some vertices!");
} else {
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
builder->MoveTo(NSPointToPoint(vertices[0], appUnitsPerDevPixel));
for (size_t i = 1; i < vertices.Length(); ++i) {
builder->LineTo(NSPointToPoint(vertices[i], appUnitsPerDevPixel));
}
}
builder->Close();
return builder->Finish();
}
already_AddRefed<Path> nsCSSClipPathInstance::CreateClipPathInset(
DrawTarget* aDrawTarget, const nsRect& aRefBox) {
const auto& basicShape = mClipPathStyle.BasicShape();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
nsRect insetRect = ShapeUtils::ComputeInsetRect(basicShape, aRefBox);
const Rect insetRectPixels = NSRectToRect(insetRect, appUnitsPerDevPixel);
nscoord appUnitsRadii[8];
if (ShapeUtils::ComputeInsetRadii(basicShape, insetRect, aRefBox,
appUnitsRadii)) {
RectCornerRadii corners;
nsCSSRendering::ComputePixelRadii(appUnitsRadii, appUnitsPerDevPixel,
&corners);
AppendRoundedRectToPath(builder, insetRectPixels, corners, true);
} else {
AppendRectToPath(builder, insetRectPixels, true);
}
return builder->Finish();
}
already_AddRefed<Path> nsCSSClipPathInstance::CreateClipPathPath(
DrawTarget* aDrawTarget) {
const StyleSVGPath& path = mClipPathStyle.Path();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder(
path.FillRule() == StyleFillRule::Nonzero ? FillRule::FILL_WINDING
: FillRule::FILL_EVEN_ODD);
float scale = float(AppUnitsPerCSSPixel()) /
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
return SVGPathData::BuildPath(path.Path(), builder, StyleStrokeLinecap::Butt,
0.0, scale);
}