forked from mozilla/gecko-dev
-
Notifications
You must be signed in to change notification settings - Fork 1
/
WorkerRef.cpp
247 lines (189 loc) · 6.47 KB
/
WorkerRef.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/WorkerRef.h"
#include "nsDebug.h"
#include "WorkerRunnable.h"
#include "WorkerPrivate.h"
namespace mozilla {
namespace dom {
namespace {
// This runnable is used to release the StrongWorkerRef on the worker thread
// when a ThreadSafeWorkerRef is released.
class ReleaseRefControlRunnable final : public WorkerControlRunnable {
public:
ReleaseRefControlRunnable(WorkerPrivate* aWorkerPrivate,
already_AddRefed<StrongWorkerRef> aRef)
: WorkerControlRunnable(aWorkerPrivate, WorkerThreadUnchangedBusyCount),
mRef(std::move(aRef)) {
MOZ_ASSERT(mRef);
}
bool PreDispatch(WorkerPrivate* aWorkerPrivate) override { return true; }
void PostDispatch(WorkerPrivate* aWorkerPrivate,
bool aDispatchResult) override {}
bool WorkerRun(JSContext* aCx, WorkerPrivate* aWorkerPrivate) override {
mRef = nullptr;
return true;
}
private:
RefPtr<StrongWorkerRef> mRef;
};
} // namespace
// ----------------------------------------------------------------------------
// WorkerRef
WorkerRef::WorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName,
bool aIsPreventingShutdown)
: mWorkerPrivate(aWorkerPrivate),
mName(aName),
mIsPreventingShutdown(aIsPreventingShutdown),
mHolding(false) {
MOZ_ASSERT(aWorkerPrivate);
MOZ_ASSERT(aName);
aWorkerPrivate->AssertIsOnWorkerThread();
}
WorkerRef::~WorkerRef() {
NS_ASSERT_OWNINGTHREAD(WorkerRef);
ReleaseWorker();
}
void WorkerRef::ReleaseWorker() {
if (mHolding) {
MOZ_ASSERT(mWorkerPrivate);
mWorkerPrivate->RemoveWorkerRef(this);
mWorkerPrivate = nullptr;
mHolding = false;
}
}
bool WorkerRef::HoldWorker(WorkerStatus aStatus) {
MOZ_ASSERT(mWorkerPrivate);
MOZ_ASSERT(!mHolding);
if (NS_WARN_IF(!mWorkerPrivate->AddWorkerRef(this, aStatus))) {
return false;
}
mHolding = true;
return true;
}
void WorkerRef::Notify() {
NS_ASSERT_OWNINGTHREAD(WorkerRef);
if (!mCallback) {
return;
}
std::function<void()> callback = std::move(mCallback);
MOZ_ASSERT(!mCallback);
callback();
}
// ----------------------------------------------------------------------------
// WeakWorkerRef
/* static */
already_AddRefed<WeakWorkerRef> WeakWorkerRef::Create(
WorkerPrivate* aWorkerPrivate, std::function<void()>&& aCallback) {
MOZ_ASSERT(aWorkerPrivate);
aWorkerPrivate->AssertIsOnWorkerThread();
RefPtr<WeakWorkerRef> ref = new WeakWorkerRef(aWorkerPrivate);
if (!ref->HoldWorker(Canceling)) {
return nullptr;
}
ref->mCallback = std::move(aCallback);
return ref.forget();
}
WeakWorkerRef::WeakWorkerRef(WorkerPrivate* aWorkerPrivate)
: WorkerRef(aWorkerPrivate, "WeakWorkerRef", false) {}
WeakWorkerRef::~WeakWorkerRef() = default;
void WeakWorkerRef::Notify() {
MOZ_ASSERT(mHolding);
MOZ_ASSERT(mWorkerPrivate);
// Notify could drop the last reference to this object. We must keep it alive
// in order to call ReleaseWorker() immediately after.
RefPtr<WeakWorkerRef> kungFuGrip = this;
WorkerRef::Notify();
ReleaseWorker();
}
WorkerPrivate* WeakWorkerRef::GetPrivate() const {
NS_ASSERT_OWNINGTHREAD(WeakWorkerRef);
return mWorkerPrivate;
}
WorkerPrivate* WeakWorkerRef::GetUnsafePrivate() const {
return mWorkerPrivate;
}
// ----------------------------------------------------------------------------
// StrongWorkerRef
/* static */
already_AddRefed<StrongWorkerRef> StrongWorkerRef::Create(
WorkerPrivate* const aWorkerPrivate, const char* const aName,
std::function<void()>&& aCallback) {
if (RefPtr<StrongWorkerRef> ref =
CreateImpl(aWorkerPrivate, aName, Canceling)) {
ref->mCallback = std::move(aCallback);
return ref.forget();
}
return nullptr;
}
/* static */
already_AddRefed<StrongWorkerRef> StrongWorkerRef::CreateForcibly(
WorkerPrivate* const aWorkerPrivate, const char* const aName) {
return CreateImpl(aWorkerPrivate, aName, Killing);
}
/* static */
already_AddRefed<StrongWorkerRef> StrongWorkerRef::CreateImpl(
WorkerPrivate* const aWorkerPrivate, const char* const aName,
WorkerStatus const aFailStatus) {
MOZ_ASSERT(aWorkerPrivate);
MOZ_ASSERT(aName);
RefPtr<StrongWorkerRef> ref = new StrongWorkerRef(aWorkerPrivate, aName);
if (!ref->HoldWorker(aFailStatus)) {
return nullptr;
}
return ref.forget();
}
StrongWorkerRef::StrongWorkerRef(WorkerPrivate* aWorkerPrivate,
const char* aName)
: WorkerRef(aWorkerPrivate, aName, true) {}
StrongWorkerRef::~StrongWorkerRef() = default;
WorkerPrivate* StrongWorkerRef::Private() const {
NS_ASSERT_OWNINGTHREAD(StrongWorkerRef);
return mWorkerPrivate;
}
// ----------------------------------------------------------------------------
// ThreadSafeWorkerRef
ThreadSafeWorkerRef::ThreadSafeWorkerRef(StrongWorkerRef* aRef) : mRef(aRef) {
MOZ_ASSERT(aRef);
aRef->Private()->AssertIsOnWorkerThread();
}
ThreadSafeWorkerRef::~ThreadSafeWorkerRef() {
// Let's release the StrongWorkerRef on the correct thread.
if (!mRef->mWorkerPrivate->IsOnWorkerThread()) {
WorkerPrivate* workerPrivate = mRef->mWorkerPrivate;
RefPtr<ReleaseRefControlRunnable> r =
new ReleaseRefControlRunnable(workerPrivate, mRef.forget());
r->Dispatch();
return;
}
}
WorkerPrivate* ThreadSafeWorkerRef::Private() const {
return mRef->mWorkerPrivate;
}
// ----------------------------------------------------------------------------
// IPCWorkerRef
/* static */
already_AddRefed<IPCWorkerRef> IPCWorkerRef::Create(
WorkerPrivate* aWorkerPrivate, const char* aName,
std::function<void()>&& aCallback) {
MOZ_ASSERT(aWorkerPrivate);
aWorkerPrivate->AssertIsOnWorkerThread();
RefPtr<IPCWorkerRef> ref = new IPCWorkerRef(aWorkerPrivate, aName);
if (!ref->HoldWorker(Canceling)) {
return nullptr;
}
ref->mCallback = std::move(aCallback);
return ref.forget();
}
IPCWorkerRef::IPCWorkerRef(WorkerPrivate* aWorkerPrivate, const char* aName)
: WorkerRef(aWorkerPrivate, aName, false) {}
IPCWorkerRef::~IPCWorkerRef() = default;
WorkerPrivate* IPCWorkerRef::Private() const {
NS_ASSERT_OWNINGTHREAD(IPCWorkerRef);
return mWorkerPrivate;
}
} // namespace dom
} // namespace mozilla