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color_utils.h
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color_utils.h
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// Aseprite
// Copyright (C) 2020 Igara Studio S.A.
// Copyright (C) 2001-2015 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifndef APP_COLOR_UTILS_H_INCLUDED
#define APP_COLOR_UTILS_H_INCLUDED
#pragma once
#include "app/color.h"
#include "app/color_target.h"
#include "gfx/color.h"
#include "doc/color.h"
#include "doc/pixel_format.h"
namespace doc {
class Layer;
}
namespace app {
namespace color_utils {
gfx::Color blackandwhite(gfx::Color color);
gfx::Color blackandwhite_neg(gfx::Color color);
gfx::Color color_for_ui(const app::Color& color);
doc::color_t color_for_image(const app::Color& color, doc::PixelFormat format);
doc::color_t color_for_image_without_alpha(const app::Color& color, doc::PixelFormat format);
doc::color_t color_for_layer(const app::Color& color, doc::Layer* layer);
doc::color_t color_for_target_mask(const app::Color& color, const ColorTarget& colorTarget);
doc::color_t color_for_target(const app::Color& color, const ColorTarget& colorTarget);
} // namespace color_utils
} // namespace app
#endif