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Workarounds.props
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Workarounds.props
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<!-- Use this file to workaround issues. List the issue tracking the item to fix so we can remove the workaround when the issue is resolved. -->
<Project>
<PropertyGroup>
<!-- Reset this to the Microsoft.NET.Sdk default to workaround Arcade's defaults, which sets IsPackable=false by default. -->
<IsPackable />
<!-- Ensure symbols type is 'portable'. Arcade attempts to embed symbols in local and CI builds. -->
<DebugType>portable</DebugType>
</PropertyGroup>
<!-- Prevent pdb2pdb.exe from running because it is currently causing build failures in Blazor. -->
<PropertyGroup>
<PublishWindowsPdb>false</PublishWindowsPdb>
</PropertyGroup>
<PropertyGroup Condition="'$(UseVSTestRunner)' != 'true'">
<!-- Xunit output is piped into a file anyways, so color codes aren't useful. -->
<TestRunnerAdditionalArguments>$(TestRunnerAdditionalArguments) -nocolor</TestRunnerAdditionalArguments>
</PropertyGroup>
<!-- Workaround https://github.com/dotnet/roslyn/issues/27975 -->
<PropertyGroup>
<!-- We use the compiler toolset that comes from NuGet Packages rather than the SDK built-in.
This one sets UseSharedCompilation to false by default. -->
<UseSharedCompilation>true</UseSharedCompilation>
</PropertyGroup>
<!-- Workaround continued use of netcoreapp2.1. -->
<PropertyGroup>
<NoWarn>$(NoWarn);NETSDK1138;CS8969</NoWarn>
</PropertyGroup>
<PropertyGroup>
<!-- Ignore warning about calling the Pack target on Web SDK projects. Our build scripts call /t:pack on everything in this repo. -->
<WarnOnPackingNonPackableProject>false</WarnOnPackingNonPackableProject>
</PropertyGroup>
<!-- The SDK includes some conflict resolution targets that check for duplicate items in the publish targets. It's very greedy
and ends up marking the same files in different projects as duplicates of each other. We disable this check here to work
around this issue. -->
<PropertyGroup>
<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
</PropertyGroup>
</Project>