Starred repositories
[Unity] Scroll view component that can implement highly flexible animations.
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.
Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
Procedural animation example in Unity
A simple liquid simulation using MetaBalls.
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
Save System for Unity with AOT (IL2CPP) and assets references support.
Recreating the drifting mechanic from Mario Kart
You can start compiling without having to return focus to the Unity editor after changing the script.
C# library for reading, writing, and manipulating MIDI (*.mid) files.
🎫 A Simple UI Manager for rapid prototyping and ease of collaboration
A C++ and C# Beat Detector to be used in Video Games. Can take in a song and detect where beats occur, such as in games like Vib-Ribbon
Easy rendering and editing of curved lines in Unity.
Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.
Open source release of the retired Unity asset PicaVoxel.
Blob Character Creator is a tool that provides functionality to create, customize and animate blob-like characters. Blob Shader is used to achieving a blob-like appearance. The shader has created u…
Learn how to make a rope in Unity by using several methods such as springs. You will also find a procedural spring mesh.