RocksDB's library should be able to compile without any dependency installed, although we recommend installing some compression libraries (see below). We do depend on newer gcc with C++11 support.
There are few options when compiling RocksDB:
-
[recommended]
make static_lib
will compile librocksdb.a, RocksDB static library. -
make shared_lib
will compile librocksdb.so, RocksDB shared library. -
make check
will compile and run all the unit tests -
make all
will compile our static library, and all our tools and unit tests. Our tools depend on gflags. You will need to have gflags installed to runmake all
.
-
You can link RocksDB with following compression libraries:
-
All our tools depend on:
- gflags - a library that handles command line flags processing. You can compile rocksdb library even if you don't have gflags installed.
-
Linux - Ubuntu
- Upgrade your gcc to version at least 4.7 to get C++11 support.
- Install gflags. First, try:
sudo apt-get install libgflags-dev
If this doesn't work and you're using Ubuntu, here's a nice tutorial: (http://askubuntu.com/questions/312173/installing-gflags-12-04) - Install snappy. This is usually as easy as:
sudo apt-get install libsnappy-dev
. - Install zlib. Try:
sudo apt-get install zlib1g-dev
. - Install bzip2:
sudo apt-get install libbz2-dev
.
-
Linux - CentOS
-
Upgrade your gcc to version at least 4.7 to get C++11 support:
yum install gcc47-c++
-
Install gflags:
wget https://gflags.googlecode.com/files/gflags-2.0-no-svn-files.tar.gz tar -xzvf gflags-2.0-no-svn-files.tar.gz cd gflags-2.0 ./configure && make && sudo make install
-
Install snappy:
wget https://snappy.googlecode.com/files/snappy-1.1.1.tar.gz tar -xzvf snappy-1.1.1.tar.gz cd snappy-1.1.1 ./configure && make && sudo make install
-
Install zlib:
sudo yum install zlib sudo yum install zlib-devel
-
Install bzip2:
sudo yum install bzip2 sudo yum install bzip2-devel
-
-
OS X:
- Install latest C++ compiler that supports C++ 11:
- Update XCode: run
xcode-select --install
(or install it from XCode App's settting). - Install via homebrew.
- If you're first time developer in MacOS, you still need to run:
xcode-select --install
in your command line. - run
brew tap homebrew/dupes; brew install gcc47 --use-llvm
to install gcc 4.7 (or higher).
- If you're first time developer in MacOS, you still need to run:
- Update XCode: run
- Install zlib, bzip2 and snappy libraries for compression.
- Install gflags. We have included a script
build_tools/mac-install-gflags.sh
, which should automatically install it (execute this file instead of runing using "source" command). If you installed gflags by other means (for example,brew install gflags
), please setLIBRARY_PATH
andCPATH
accordingly. - Please note that some of the optimizations/features are disabled in OSX. We did not run any production workloads on it.
- Install latest C++ compiler that supports C++ 11:
-
iOS:
- Run:
TARGET_OS=IOS make static_lib
- Run: