Prerequisites: Xcode, Mac OS X 10.6+
Checkout trunk/mac from the source tree. Download and install CMake Open Terminal.app, go to the trunk/mac/Dependencies directory, and type "make" (this will take over 20 minutes) Launch the BumpTop Xcode project (trunk/mac/Build/Mac/BumpTop.xcodeproj) Select the "BumpTop" target, or if you'd like to build a downloadable .dmg, select the "Deploy" target Build the project
Prerequisites: Microsoft Visual C++ 2010 Express (free), Python 2.6 installed and added to your path.
Checkout trunk/win from the source tree. Install DirectX 9 SDK, June 2010 release download Download the Qt 4.6.1 source into your /Dependencies folder Open BumpTop.sln in Visual Studio, right-click on BumpTop project and select "Set as StartUp Project"
Prerequisites: Flex 4.6 SDK. Flash Builder 4.6 to follow the below instructions. Note: it was originally built against Flex 3 so you may see some warnings.
Checkout trunk/flash from the source tree. File -> New -> Flex Project named "TileUI" Step through wizard Copy the files under src to src Copy the files under libs to libs Delete TileUI.mxml (which was created automatically by Flash Builder when setting up the new project) Right click TileUI_Flex.mxml -> Debug as… -> Web Application (Note: you may need to install the debugger version of Flash Player and for Google Chrome you need to disable the built-in version of Flash)