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LargeListArrayTests.cs
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// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Linq;
using Apache.Arrow.Types;
using Xunit;
namespace Apache.Arrow.Tests;
public class LargeListArrayTests
{
[Fact]
public void GetSlicedValuesReturnsCorrectValues()
{
var values = new int?[][]
{
new int?[] {0, 1, 2},
System.Array.Empty<int?>(),
null,
new int?[] {3, 4, null, 6},
};
var array = BuildArray(values);
Assert.Equal(values.Length, array.Length);
for (int i = 0; i < values.Length; ++i)
{
Assert.Equal(values[i] == null, array.IsNull(i));
var arrayItem = (Int32Array) array.GetSlicedValues(i);
if (values[i] == null)
{
Assert.Null(arrayItem);
}
else
{
Assert.Equal(values[i], arrayItem.ToArray());
}
}
}
[Fact]
public void GetSlicedValuesChecksForOffsetOverflow()
{
var valuesArray = new Int32Array.Builder().Build();
var offsetBuffer = new ArrowBuffer.Builder<long>();
var validityBuffer = new ArrowBuffer.BitmapBuilder();
offsetBuffer.Append(0);
offsetBuffer.Append((long)int.MaxValue + 1);
validityBuffer.Append(true);
var array = new LargeListArray(
new LargeListType(new Int32Type()), length: 1,
offsetBuffer.Build(), valuesArray, validityBuffer.Build(),
validityBuffer.UnsetBitCount);
Assert.Throws<OverflowException>(() => array.GetSlicedValues(0));
}
private static LargeListArray BuildArray(int?[][] values)
{
var valuesBuilder = new Int32Array.Builder();
var offsetBuffer = new ArrowBuffer.Builder<long>();
var validityBuffer = new ArrowBuffer.BitmapBuilder();
long offset = 0;
offsetBuffer.Append(offset);
foreach (var listValue in values)
{
if (listValue == null)
{
validityBuffer.Append(false);
offsetBuffer.Append(offset);
}
else
{
foreach (var value in listValue)
{
valuesBuilder.Append(value);
}
offset += listValue.Length;
offsetBuffer.Append(offset);
validityBuffer.Append(true);
}
}
return new LargeListArray(
new LargeListType(new Int32Type()), values.Length,
offsetBuffer.Build(), valuesBuilder.Build(), validityBuffer.Build(),
validityBuffer.UnsetBitCount);
}
}