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opacity_layer.h
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLOW_LAYERS_OPACITY_LAYER_H_
#define FLUTTER_FLOW_LAYERS_OPACITY_LAYER_H_
#include "flutter/flow/layers/container_layer.h"
namespace flow {
class OpacityLayer : public ContainerLayer {
public:
OpacityLayer();
~OpacityLayer() override;
void set_alpha(int alpha) { alpha_ = alpha; }
void set_offset(const SkPoint& offset) { offset_ = offset; }
void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
void Paint(PaintContext& context) const override;
// TODO(chinmaygarde): Once MZ-139 is addressed, introduce a new node in the
// session scene hierarchy.
private:
int alpha_;
SkPoint offset_;
FML_DISALLOW_COPY_AND_ASSIGN(OpacityLayer);
};
} // namespace flow
#endif // FLUTTER_FLOW_LAYERS_OPACITY_LAYER_H_