The SDK design optimizes flexibility and security. The framework is designed around a modular execution stack which allows applications to mix and match elements as desired. In addition, all modules are sandboxed for greater application security.
When thinking about security, it's good to start with a specific threat model. Our threat model is the following:
We assume that a thriving ecosystem of Cosmos-SDK modules that are easy to compose into a blockchain application will contain faulty or malicious modules.
The Cosmos-SDK is designed to address this threat by being the foundation of an object capability system.
The structural properties of object capability systems favor
modularity in code design and ensure reliable encapsulation in
code implementation.
These structural properties facilitate the analysis of some
security properties of an object-capability program or operating
system. Some of these — in particular, information flow properties
— can be analyzed at the level of object references and
connectivity, independent of any knowledge or analysis of the code
that determines the behavior of the objects. As a consequence,
these security properties can be established and maintained in the
presence of new objects that contain unknown and possibly
malicious code.
These structural properties stem from the two rules governing
access to existing objects:
1) An object A can send a message to B only if object A holds a
reference to B.
2) An object A can obtain a reference to C only
if object A receives a message containing a reference to C. As a
consequence of these two rules, an object can obtain a reference
to another object only through a preexisting chain of references.
In short, "Only connectivity begets connectivity."
See the wikipedia article for more information.
Strictly speaking, Golang does not implement object capabilities completely, because of several issues:
- pervasive ability to import primitive modules (e.g. "unsafe", "os")
- pervasive ability to override module vars golang/go#23161
- data-race vulnerability where 2+ goroutines can create illegal interface values
The first is easy to catch by auditing imports and using a proper dependency version control system like Dep. The second and third are unfortunate but it can be audited with some cost.
Perhaps Go2 will implement the object capability model.
Only reveal what is necessary to get the work done.
For example, the following code snippet violates the object capabilities principle:
type AppAccount struct {...}
var account := &AppAccount{
Address: pub.Address(),
Coins: sdk.Coins{{"ATM", 100}},
}
var sumValue := externalModule.ComputeSumValue(account)
The method "ComputeSumValue" implies a pure function, yet the implied capability of accepting a pointer value is the capability to modify that value. The preferred method signature should take a copy instead.
var sumValue := externalModule.ComputeSumValue(*account)
In the Cosmos SDK, you can see the application of this principle in the basecoin examples folder.
// File: cosmos-sdk/examples/basecoin/app/init_handlers.go
package app
import (
"github.com/cosmos/cosmos-sdk/x/bank"
"github.com/cosmos/cosmos-sdk/x/sketchy"
)
func (app *BasecoinApp) initRouterHandlers() {
// All handlers must be added here.
// The order matters.
app.router.AddRoute("bank", bank.NewHandler(app.accountMapper))
app.router.AddRoute("sketchy", sketchy.NewHandler())
}
In the Basecoin example, the sketchy handler isn't provided an account mapper, which does provide the bank handler with the capability (in conjunction with the context of a transaction run).
TODO:
- Need for module isolation
- Capability is implied permission
- Link to thesis