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The original CityBinder temp movement power logic relied on tray icon position to trigger things. We can do better. With the list of temporary movement powers that's available in GameData, we can provide a picker (or pickers), and enable temp movement powers by-name.
The text was updated successfully, but these errors were encountered:
The original CityBinder temp movement power logic relied on tray icon position to trigger things. We can do better. With the list of temporary movement powers that's available in GameData, we can provide a picker (or pickers), and enable temp movement powers by-name.
The text was updated successfully, but these errors were encountered: