Skip to content
View enjiushi's full-sized avatar
💭
Yearn for something impossible
💭
Yearn for something impossible

Block or report enjiushi

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

FidelityFX Super Resolution 2

C 1,996 185 Updated Aug 26, 2023

Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights

C++ 146 10 Updated Jan 1, 2025

Easy to integrate Vulkan memory allocation library

C 2,696 361 Updated Dec 30, 2024

A set of AMD provided GPU effects with provided source and sample implementations

370 39 Updated Jul 15, 2021

An OpenGL RTS game engine written in C

C 2,662 115 Updated Nov 17, 2024

A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.

C++ 942 80 Updated Apr 1, 2024

The Vulkan API Specification and related tools

JavaScript 2,850 474 Updated Dec 20, 2024

From Vectors to (sub) Pixels, C# 2D Rendering Library

C# 156 21 Updated Apr 28, 2021

Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date

HTML 729 168 Updated Oct 15, 2024

An OpenGL 4 and C++ program which renders a procedural scene.

C++ 652 89 Updated Apr 29, 2022

3D Procedural Game Engine Using OpenGL

C++ 1,205 96 Updated Jan 3, 2025

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 703 91 Updated May 10, 2024

A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.

Markdown 1,739 134 Updated Dec 20, 2024

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

C++ 939 122 Updated Jun 8, 2023

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,270 188 Updated Jan 1, 2025

A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**

C++ 99 17 Updated Dec 3, 2020

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,222 1,366 Updated Jan 2, 2025

Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision

C 336 45 Updated May 12, 2016

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1,845 192 Updated Apr 3, 2021

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

C++ 785 74 Updated May 3, 2018

XLE -- the "hackable" 3D game rendering engine

C++ 335 73 Updated May 4, 2022

GPU-based Forward+ renderer

C++ 501 51 Updated Jan 9, 2020