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Modular node graph based noise generation library using SIMD, C++17 and templates
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)
https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C++ library for type introspection, reflection, and scripting interface
A C++ binding for the OpenGL API, generated using the gl.xml specification.
Official Implementation for "Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation" (CVPR 2021) presenting the pixel2style2pixel (pSp) framework
Synthesizer plug-in (previously released as Vember Audio Surge)
C++ Audio Plug-in Framework for desktop, mobile and web
This repository contains the source code for the paper First Order Motion Model for Image Animation
A fast JSON parser/generator for C++ with both SAX/DOM style API