All notable changes to this project will be documented in this file. See Conventional Commits for commit guidelines.
2.3.6 (2021-03-12)
Note: Version bump only for package @thi.ng/random
2.3.1 (2021-02-24)
- random: update weightedRandom() (b1cf4d8)
2.3.0 (2021-02-20)
- random: add coin()/fairCoin() (ed66a64)
2.2.0 (2021-01-13)
- random: add opt start index arg for uuid() (268ec3f)
- random: minor update weightedRandom() (258fd7b)
2.1.1 (2020-11-26)
- random: add missing subdir to pkg "files" (916dbe7)
2.1.0 (2020-11-24)
- random: add distribution HOFs, move gaussian() (9328821)
- random: add randomBytesFrom(), update UUID fns (b31c872)
2.0.0 (2020-08-28)
- random: off-by-one error in SYSTEM.int() (ca0492d)
- random: add INorm, extract gaussianCLT() (c687598)
- random: remove gaussian() from IRandom, extract as standalone gaussianCLT()
- update gaussianCLT() default args to be more meaningful
1.4.0 (2020-03-01)
- random: use correct 160bit default seed for XorWow (38d511b)
- random: add Xoshiro128, refactor default seeds (b535628)
1.3.0 (2020-02-25)
- random: add uuidv4Bytes() (e9ea10f)
1.2.0 (2020-01-26)
- random: add randomBytes() wrapper (c536bcd)
1.1.15 (2020-01-24)
- random: minor update ARandom.norm() (babbbaa)
1.1.0 (2019-02-15)
- random: add opt scale arg to IRandom.float() (5a7e448)
- random: add randomID() & weightedRandom() (f719724)
1.0.0 (2019-01-21)
- update package build scripts & outputs, imports in ~50 packages (b54b703)
- enabled multi-outputs (ES6 modules, CJS, UMD)
- build scripts now first build ES6 modules in package root, then call
scripts/bundle-module
to build minified CJS & UMD bundles in/lib
- all imports MUST be updated to only refer to package level (not individual files anymore). tree shaking in user land will get rid of all unused imported symbols.
- random: re-import, extend & refactor random package (MBP2010) (4aea85d)