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Describe the bug
I've been trying to use a high resolution texture for notes with snap colours but the division from TapNoteNoteColorTextureCoordSpacingY=0.125 in metrics.ini seems to break if the game uses 2048 texture resolution, and the note textures aren't 64x64 (or 128x128 with a (doubleres) tag) per note. Using a custom res tag like (res 64x512) doesn't circumvent the issue. The texture I'm using is 192x1536. On lower texture resolution options, the division works fine
To Reproduce
Steps to reproduce the behavior:
Set texture resolution in graphics options to 2048
Use a texture that's not 64x512 or 128x1024 with a (doubleres) tag
Texture now has wrong divisions for snaps
Use a texture that is 64x512 or 128x1024 with a (doubleres) tag
Texture is divided correctly
Expected behavior
Divide the same way as on lower texture resolution options
Screenshots
16th snaps with 192x1536 texture resolution and res tag (res 64x512)
(behaviour is the same with or without the res tag)
16th snaps with 128x1024 texture resolution and a (doubleres) tag Version:
0.70.3
Additional context:
MultiplyByZero was used as a noteskin base for testing
The text was updated successfully, but these errors were encountered:
new info on this:
Texture division is only wrong here because of using the high res notes while 2048 texture res is selected. with lower settings, the division works but of course the texture gets downscaled on lower settings so it defeats the purpose of using higher res notes. still worth looking into fixing
Describe the bug
I've been trying to use a high resolution texture for notes with snap colours but the division from
TapNoteNoteColorTextureCoordSpacingY=0.125
inmetrics.ini
seems to break if the game uses 2048 texture resolution, and the note textures aren't 64x64 (or 128x128 with a(doubleres)
tag) per note. Using a custom res tag like(res 64x512)
doesn't circumvent the issue. The texture I'm using is 192x1536. On lower texture resolution options, the division works fineTo Reproduce
Steps to reproduce the behavior:
(doubleres)
tag(doubleres)
tagExpected behavior
Divide the same way as on lower texture resolution options
Screenshots
16th snaps with 192x1536 texture resolution and res tag
(res 64x512)
(behaviour is the same with or without the res tag)
16th snaps with 128x1024 texture resolution and a
(doubleres)
tagVersion:
Additional context:
MultiplyByZero was used as a noteskin base for testing
The text was updated successfully, but these errors were encountered: