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api.c
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api.c
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#include "api.h"
#include "quantum.h"
void dword_to_bytes(uint32_t dword, uint8_t * bytes) {
bytes[0] = (dword >> 24) & 0xFF;
bytes[1] = (dword >> 16) & 0xFF;
bytes[2] = (dword >> 8) & 0xFF;
bytes[3] = (dword >> 0) & 0xFF;
}
uint32_t bytes_to_dword(uint8_t * bytes, uint8_t index) {
return ((uint32_t)bytes[index + 0] << 24) | ((uint32_t)bytes[index + 1] << 16) | ((uint32_t)bytes[index + 2] << 8) | (uint32_t)bytes[index + 3];
}
__attribute__ ((weak))
bool process_api_quantum(uint8_t length, uint8_t * data) {
return process_api_keyboard(length, data);
}
__attribute__ ((weak))
bool process_api_keyboard(uint8_t length, uint8_t * data) {
return process_api_user(length, data);
}
__attribute__ ((weak))
bool process_api_user(uint8_t length, uint8_t * data) {
return true;
}
void process_api(uint16_t length, uint8_t * data) {
// SEND_STRING("\nRX: ");
// for (uint8_t i = 0; i < length; i++) {
// send_byte(data[i]);
// SEND_STRING(" ");
// }
if (!process_api_quantum(length, data))
return;
switch (data[0]) {
case MT_SET_DATA:
switch (data[1]) {
case DT_DEFAULT_LAYER: {
eeconfig_update_default_layer(data[2]);
default_layer_set((uint32_t)(data[2]));
break;
}
case DT_KEYMAP_OPTIONS: {
eeconfig_update_keymap(data[2]);
break;
}
case DT_RGBLIGHT: {
#ifdef RGBLIGHT_ENABLE
uint32_t rgblight = bytes_to_dword(data, 2);
rgblight_update_dword(rgblight);
#endif
break;
}
}
case MT_GET_DATA:
switch (data[1]) {
case DT_HANDSHAKE: {
MT_GET_DATA_ACK(DT_HANDSHAKE, NULL, 0);
break;
}
case DT_DEBUG: {
uint8_t debug_bytes[1] = { eeprom_read_byte(EECONFIG_DEBUG) };
MT_GET_DATA_ACK(DT_DEBUG, debug_bytes, 1);
break;
}
case DT_DEFAULT_LAYER: {
uint8_t default_bytes[1] = { eeprom_read_byte(EECONFIG_DEFAULT_LAYER) };
MT_GET_DATA_ACK(DT_DEFAULT_LAYER, default_bytes, 1);
break;
}
case DT_CURRENT_LAYER: {
uint8_t layer_state_bytes[4];
dword_to_bytes(layer_state, layer_state_bytes);
MT_GET_DATA_ACK(DT_CURRENT_LAYER, layer_state_bytes, 4);
break;
}
case DT_AUDIO: {
#ifdef AUDIO_ENABLE
uint8_t audio_bytes[1] = { eeprom_read_byte(EECONFIG_AUDIO) };
MT_GET_DATA_ACK(DT_AUDIO, audio_bytes, 1);
#else
MT_GET_DATA_ACK(DT_AUDIO, NULL, 0);
#endif
break;
}
case DT_BACKLIGHT: {
#ifdef BACKLIGHT_ENABLE
uint8_t backlight_bytes[1] = { eeprom_read_byte(EECONFIG_BACKLIGHT) };
MT_GET_DATA_ACK(DT_BACKLIGHT, backlight_bytes, 1);
#else
MT_GET_DATA_ACK(DT_BACKLIGHT, NULL, 0);
#endif
break;
}
case DT_RGBLIGHT: {
#ifdef RGBLIGHT_ENABLE
uint8_t rgblight_bytes[4];
dword_to_bytes(eeconfig_read_rgblight(), rgblight_bytes);
MT_GET_DATA_ACK(DT_RGBLIGHT, rgblight_bytes, 4);
#else
MT_GET_DATA_ACK(DT_RGBLIGHT, NULL, 0);
#endif
break;
}
case DT_KEYMAP_OPTIONS: {
uint8_t keymap_bytes[1] = { eeconfig_read_keymap() };
MT_GET_DATA_ACK(DT_KEYMAP_OPTIONS, keymap_bytes, 1);
break;
}
case DT_KEYMAP_SIZE: {
uint8_t keymap_size[2] = {MATRIX_ROWS, MATRIX_COLS};
MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
break;
}
// This may be too much
// case DT_KEYMAP: {
// uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
// keymap_data[0] = data[2];
// keymap_data[1] = MATRIX_ROWS;
// keymap_data[2] = MATRIX_COLS;
// for (int i = 0; i < MATRIX_ROWS; i++) {
// for (int j = 0; j < MATRIX_COLS; j++) {
// keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
// keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
// }
// }
// MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
// // uint8_t keymap_data[5];
// // keymap_data[0] = data[2];
// // keymap_data[1] = data[3];
// // keymap_data[2] = data[4];
// // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
// // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
// // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
// break;
// }
default:
break;
}
break;
case MT_SET_DATA_ACK:
case MT_GET_DATA_ACK:
break;
case MT_SEND_DATA:
break;
case MT_SEND_DATA_ACK:
break;
case MT_EXE_ACTION:
break;
case MT_EXE_ACTION_ACK:
break;
case MT_TYPE_ERROR:
break;
default: ; // command not recognised
SEND_BYTES(MT_TYPE_ERROR, DT_NONE, data, length);
break;
// #ifdef RGBLIGHT_ENABLE
// case 0x27: ; // RGB LED functions
// switch (*data++) {
// case 0x00: ; // Update HSV
// rgblight_sethsv((data[0] << 8 | data[1]) % 360, data[2], data[3]);
// break;
// case 0x01: ; // Update RGB
// break;
// case 0x02: ; // Update mode
// rgblight_mode(data[0]);
// break;
// }
// break;
// #endif
}
}