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40 stars written in C#
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Unity Open Project #1: Chop Chop

C# 5,764 2,036 Updated Aug 4, 2023

#1 Open Source Unity Networking Library

C# 5,302 778 Updated Dec 13, 2024

A first person multiplayer shooter example project in Unity

C# 4,908 1,847 Updated Dec 5, 2023

High Level API Components for Runtime NavMesh Building

C# 3,027 1,101 Updated May 17, 2023

Steamworks wrapper for Unity / C#

C# 2,858 374 Updated Dec 14, 2024

unity3d resources management system

C# 2,539 492 Updated Dec 17, 2024

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

C# 1,778 139 Updated Aug 25, 2024

Example project to draw 1million grass instances on mobile

C# 1,576 240 Updated Nov 25, 2020

Streaming server for Unity

C# 1,324 370 Updated Dec 17, 2024

Unity Multipurpose Avatar

C# 749 169 Updated Dec 13, 2024

Recreating the movement and feel from Celeste

C# 729 251 Updated Aug 8, 2022

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

C# 652 83 Updated Mar 5, 2024

A mesh-based PBR decal system for Unity's universal render pipeline.

C# 583 75 Updated Jun 9, 2024

Projection Decals for Unity's Universal Render Pipeline.

C# 532 53 Updated Feb 12, 2024

**This project is discontinued** Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.

C# 490 111 Updated Aug 26, 2021

A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

C# 470 49 Updated Nov 8, 2023

Unity importer for the LDtk level editor

C# 390 40 Updated Dec 15, 2024

Los pro

C# 376 71 Updated Oct 6, 2019

This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to cr…

C# 349 72 Updated May 11, 2021

Recreating the Axe Throw mechanic from God of War

C# 287 118 Updated Oct 1, 2020

Recreating the Blade Mode mechanic from Metal Gear Rising

C# 261 87 Updated Aug 23, 2019

A procedural dungeon generator for Unity3d

C# 233 48 Updated Apr 22, 2021

Recreating the drifting mechanic from Mario Kart

C# 169 80 Updated Aug 31, 2019

Recreating the Warp Strike mechanic from Final Fantasy XV

C# 141 84 Updated Oct 2, 2019

A generic world and environment API for Unity to enable environmental assets to play nicely together.

C# 113 25 Updated Nov 8, 2022

A Unity example project that received Face-Cap data via OSC.

C# 81 17 Updated Jun 20, 2020

Distortion FX in Unity's Post-processing Stack v2.

C# 80 15 Updated Apr 1, 2019
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