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hu_lib.h
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/*
==============================================================================
DOOM Retro
The classic, refined DOOM source port. For Windows PC.
==============================================================================
Copyright © 1993-2024 by id Software LLC, a ZeniMax Media company.
Copyright © 2013-2024 by Brad Harding <mailto:[email protected]>.
This file is a part of DOOM Retro.
DOOM Retro is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the license, or (at your
option) any later version.
DOOM Retro is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with DOOM Retro. If not, see <https://www.gnu.org/licenses/>.
DOOM is a registered trademark of id Software LLC, a ZeniMax Media
company, in the US and/or other countries, and is used without
permission. All other trademarks are the property of their respective
holders. DOOM Retro is in no way affiliated with nor endorsed by
id Software.
==============================================================================
*/
#pragma once
// We are referring to patches.
#include "r_defs.h"
// font stuff
#define HU_MAXLINELENGTH 512
#define HU_ALTHUDMSGX (OVERLAYTEXTX - 1)
#define HU_ALTHUDMSGY 17
//
// Typedefs of widgets
//
// Text Line widget
// (parent of Scrolling Text and Input Text widgets)
typedef struct
{
// left-justified position of scrolling text window
int x, y;
patch_t **f; // font
int sc; // start character
char l[HU_MAXLINELENGTH + 1]; // line of text
int len; // current line length
int width; // pixel width of line
// whether this line needs to be updated
int needsupdate;
} hu_textline_t;
// Scrolling Text window widget
// (child of Text Line widget)
typedef struct
{
hu_textline_t l; // text line to draw
// pointer to bool stating whether to update window
bool *on;
bool laston; // last value of *->on.
} hu_stext_t;
//
// Widget creation, access, and update routines
//
//
// textline code
//
void HUlib_InitTextLine(hu_textline_t *t, int x, int y, patch_t **f, int sc);
// returns success
bool HUlib_AddCharToTextLine(hu_textline_t *t, char ch);
// draws text line
void HUlib_DrawAutomapTextLine(hu_textline_t *l, bool external);
void HUlib_DrawAltAutomapTextLine(hu_textline_t *l, bool external);
// erases text line
void HUlib_EraseTextLine(hu_textline_t *l);
//
// Scrolling Text window widget routines
//
void HUlib_InitSText(hu_stext_t *s, int x, int y, patch_t **font, int startchar, bool *on);
void HUlib_AddMessageToSText(hu_stext_t *s, const char *msg);
// draws stext
void HUlib_DrawSText(hu_stext_t *s, bool external);
// erases all stext lines
void HUlib_EraseSText(hu_stext_t *s);
extern void (*althudtextfunc)(int, int, byte *, patch_t *, bool, int, int, const byte *);
extern bool s_STSTR_BEHOLD2;
extern byte tempscreen[MAXSCREENAREA];