forked from bradharding/doomretro
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathm_random.c
66 lines (51 loc) · 2.36 KB
/
m_random.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
/*
==============================================================================
DOOM Retro
The classic, refined DOOM source port. For Windows PC.
==============================================================================
Copyright © 1993-2024 by id Software LLC, a ZeniMax Media company.
Copyright © 2013-2024 by Brad Harding <mailto:[email protected]>.
This file is a part of DOOM Retro.
DOOM Retro is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the license, or (at your
option) any later version.
DOOM Retro is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with DOOM Retro. If not, see <https://www.gnu.org/licenses/>.
DOOM is a registered trademark of id Software LLC, a ZeniMax Media
company, in the US and/or other countries, and is used without
permission. All other trademarks are the property of their respective
holders. DOOM Retro is in no way affiliated with nor endorsed by
id Software.
==============================================================================
*/
#include "m_fixed.h"
#include "m_random.h"
#include "tables.h"
unsigned int seed;
unsigned int bigseed;
unsigned int fuzzseed;
// MBF21: [XA] Common random formulas used by codepointers
//
// P_RandomHitscanAngle
// Outputs a random angle between (-spread, spread), as an int ('cause it can be negative).
// spread: Maximum angle (degrees, in fixed point -- not BAM!)
//
int P_RandomHitscanAngle(const fixed_t spread)
{
return (int)(((int64_t)FixedToAngle(ABS(spread)) * M_SubRandom()) / 255);
}
//
// P_RandomHitscanSlope
// Outputs a random angle between (-spread, spread), converted to values used for slope
// spread: Maximum vertical angle (degrees, in fixed point -- not BAM!)
//
int P_RandomHitscanSlope(const fixed_t spread)
{
const int angle = P_RandomHitscanAngle(spread);
return finetangent[(angle > ANG90 ? 0 : (-angle > ANG90 ? FINEANGLES / 2 - 1 : (ANG90 - angle) >> ANGLETOFINESHIFT))];
}