Welcome to Files, a compact library that provides a nicer way to handle files and folders in Swift. It’s primarily aimed at Swift scripting and tooling, but can also be embedded in applications that need to access the file system. It's essentially a thin wrapper around the FileManager
APIs that Foundation
provides.
- Modern, object-oriented API for accessing, reading and writing files & folders.
- Unified, simple
do, try, catch
error handling. - Easily construct recursive and flat sequences of files and folders.
Iterate over the files contained in a folder:
for file in try Folder(path: "MyFolder").files {
print(file.name)
}
Rename all files contained in a folder:
try Folder(path: "MyFolder").files.enumerated().forEach { (index, file) in
try file.rename(to: file.nameWithoutExtension + "\(index)")
}
Recursively iterate over all folders in a tree:
FileSystem().homeFolder.makeSubfolderSequence(recursive: true).forEach { file in
print("Name : \(file.name), parent: \(file.parent)")
}
Create, write and delete files and folders:
let folder = try Folder(path: "/users/john/folder")
let file = try folder.createFile(named: "file.json")
try file.write(data: wrap(object))
try file.delete()
try folder.delete()
Move all files in a folder to another:
let originFolder = try Folder(path: "/users/john/folderA")
let targetFolder = try Folder(path: "/users/john/folderB")
try originFolder.files.move(to: targetFolder)
Files can be easily used in both a Swift script, command line tool or in an app for iOS, macOS or tvOS.
- Write a Swift script in your favorite editor.
- Concat your script with
Files.swift
and run it usingswift
(for example:$ cat Files.swift MyScript.swift | swift -
).
- Drag the file
Files.swift
into your command line tool's Xcode project.
Either
- Drag the file
Files.swift
into your application's Xcode project.
or
- Use CocoaPods, Carthage or the Swift Package manager to include Files as a dependency in your project.